info Overview
Name - What is this universe's name?

Na'Syl'Nar

(Dragon Space)

 
Genre - What genre best describes Na'Syl'Nar (Dragon Space)?

Fantasy

 
Description - How would you describe Na'Syl'Nar (Dragon Space)?

After O'Rahn brings the wizards to Na'Syl'Nar, they create a new world for themselves.

 
book History
History - What is Na'Syl'Nar (Dragon Space)’s history?

 The wizards of Iomi were in a constant fight, trying to see who would become the one wizard that Master O'Rahn would give his powers too. Because of the constant destruction that the wizards caused, O'Rahn decided to take them to another 'realm' that he created that would be called Na'Syl'Nar. 

Here the wizards fought for many years amongst themselves. Some would return to Iomi only after their magic was sealed completely by T'Let; one of O'Rahns first disciples, or a spell leaving them the abilities to perform 'good magic.' S'Daara, also one of O'Rahns first disciples, begins leading hundreds of wizards against T'Let - instead teaching them how to transform (transformation spell - powerful and forbidden due to the side effects. A side effect is that after constant transformations the 'beast' side becomes permanent and the wizard is unable to return being human. Thus a new race/species is created/born and centuries later, the people forgot all about their ability to use magic or how the Syl'Nari'ns (beast-like creatures) came to be.)
Soon she turns away for T'Let and Master O'Rahns teachings and manipulates the remaining wizards into fighting against T'Let.
After years of living in Na'Syl'Nar there is another big problem... there are no females left so S'Daara sends some of her dragons to Iomi to collect as many females as possible, they do this every (4 years which coincides with Iomis Red Sun)

 
gavel Rules
Technology - What is the level of technology like in Na'Syl'Nar (Dragon Space)?

Does not exist at this time. Na'Syl'Nar is rudimentary and nature based world.

 
Laws of Physics - What are the laws of physics like in Na'Syl'Nar (Dragon Space)?

The environment - weather, gravity, seasons - act the same as Earth.

 
Magic System - What is the magic system like in Na'Syl'Nar (Dragon Space)?

In the beginning, wizards were able to use a variety of magic all based in an element. However, as S'Daara teaches wizards to transform, she leeches their power and keeps it for herself. This causes the wizards to lose their magic as well as their ability to transform back to human thus creating a new species. As the years progress, wizards are few - either they have returned to Iomi, or their magic has been leeched away or they have been turned into dragons.

 
edit Notes
history Changelog
folder_open Theme
- {:name=>"What is this universe's name?", :genre=>"What genre best describes %{name}?", :history=>"What is %{name}’s history?", :origin=>"How did %{name} originate?", :description=>"How would you describe %{name}?", :laws_of_physics=>"What are the laws of physics like in %{name}?", :magic_system=>"What is the magic system like in %{name}?", :technology=>"What is the level of technology like in %{name}?", :inspiration=>"What were your major sources of inspiration for %{name}?"}

Book One:
Themes: ~ themes are displayed throughout the storyline or by characters. * themes are the main theme of the overarching storyline and the core of the goal/conflict of the story. (may change for each book)
* Peace and War - The contradiction between peace and war is a popular topic for authors. Quite often, the characters are gripped in the turmoil of conflict while hoping for days of peace to come or reminiscing about the good life before the war. Books such as "Gone With the Wind" show the before, during, and after of war, while others focus on the time of war itself. Just a few examples include "All Quiet on the Western Front," "The Boy in the Striped Pajamas," and "For Whom the Bell Tolls."
(The war engulfs the entire continent and the Kuvans choose what side to fight on; alliances are made and the number of enemies grow. They are fighting for peace but the war will take its toll on everyone and peace looks to be a far off dream. Secrets come out into the open and the belief system of Na'Syl'narians are forever changed.*how they came to be there was unknown and now many want to see Iomi - a mass exodus of people - which will change the infrastructure of the continent. Many people will die in the war, whole Kuvans wiped out and what not

    *Good and Evil - The coexistence of good and evil is another popular theme. It is often found alongside many of these other themes such as war, judgment, and even love. Books such as the "Harry Potter" and "Lord of the Rings" series use this as the central theme. Another classic example is "The Lion, The Witch, and The Wardrobe."

(O'Rahn initially establish a balance between gd/evil, however, when he left the balance slowly began to tip towards evil through S'Daara and Sarafins influence*N'Fins*)

~Judgment - Possibly one of the most common themes is judgment. In these books, a character is judged for being different or doing wrong, whether that be real or just perceived as a wrongdoing by others. Among classic novels, we can see this in "The Scarlet Letter," "The Hunchback of Notre Dame," and "To Kill a Mockingbird." As these tales prove, the judgment does not always equal justice, either.
(Sarafin is playing double agent; working both for her mother in creating a war and her father trying to find the one who is controlling S'Daara and how to end the war. She is judged by everone and everywhere she goes. She has no peace and constantly has to keep her guard up. She is pulled in both directions and the pressure of those around her ... it's taking its toll. She is being scorned by the people she cares for and uplifted by those that are doing wrong - by mid-story she has a crisis on whether she should 'change' sides to those that 'care about her' S'Daara's side *evil*) (She demands to speak with T'Let and that is how Da'Zik learns of their connection)

~Survival - There is something captivating about a good survival story, one in which the main characters must overcome countless odds just to live another day. Almost any book by Jack London falls into this category because his characters often battle nature. "Lord of the Flies" is another in which life and death are important parts of the story. Michael Crichton's "Congo" and "Jurassic Park" certainly follow this theme.
(Kuvans face the possibility of destruction if they do not fall in line with Sarafin. Many people either 1: follow Sarafin, 2: have their powers stolen by Sarafin, 3: are killed by Sarafin or her men. People are fleeing the areas that she has visited, fortifying their Kuvans or joining together with other Kuvans to increase their survival

~Love - The universal truth of love is a very common theme in literature and you will find countless examples of it. They go beyond those sultry romance novels, too. Sometimes, it is even intertwined with other themes. Think of books like Jane Austen's "Pride and Prejudice" or Emily Bronte's "Wuthering Heights." For a modern example, just look at Stephenie Meyer's "Twilight" series.
*Love is not the MAIN theme, however, there is an undercurrent of it throughout the story. The main characters find love but may not get together and definitely not right away. Not necessarily 'love conquers all' but 'this has to be done b/c I love you' even if it does not end well.
(Sor'Ryn X Fallyn) (A'Xon X Reesa) (Ry'Den X Meryha) (Da'Zik X Sarafin) (T'Let X S'Daara - not the main ch.) may have more characters get together but not a focal point.

~Heroism - Whether it is false heroism or true heroic acts, you will often find conflicting values in books with this theme. We see it quite often in classical literature from the Greeks, with Homer's "The Odyssey" serving as a perfect example. You can also find it in more recent stories such as "The Three Musketeers" and "The Hobbit."
(Sor'Ryn becomes the face of the rebellion against Sarafin and her Kuvan. Many other defer to him and his choices trusting him to do what is best for the Kuvans. He has a select group that help him keep on track - A'Xon, Ry'Den, and Da'Zik are among the most trusted and begrudgingly Fal'Lyn who provides the moral compass.)
(Fal'Lyn becomes the unspoken leader - not really wanting the responsibility but sees the need and therefore steps in to do what is best for those involved. She is the moral compassof the 3 Kings along with the other 2 women and holds the most sway between them.)
(Sarafin - trying to do what is right - does not consider herself a hero.)

~Suffering - There is physical suffering and internal suffering and both are popular themes, often intertwined with others. A book such as Fyodor Dostoevsky's "Crime and Punishment" is filled with suffering as well as guilt. One like Charles Dickens' "Oliver Twist" looks more at the physical suffering of impoverished children, though there is plenty of both.
(Sarafin is suffering because of her choices.)
(S'Daara is suffering from being controled by N'Fen. She is having mental breaks, possibly personality split. She is trying to break the hold he has on her but can't. She goes from lethargic/catatonic *catatonic schizophrenia -Etymology: Gk, kata + tonos + schizein, to split, phren, mind -- a form of schizophrenia characterized by alternating periods of extreme withdrawal and extreme excitement. During the withdrawal stage, stupor, waxy flexibility, muscular rigidity, mutism, blocking, negativism, and catalepsy (cerea flexibilitas) may be seen. During the period of excitement, purposeless and impulsive activity may range from mild agitation to violence* to over active purpose)

~Deception - This theme can also take on many faces as well. Deception can be physical or social and it's all about keeping secrets from others. For instance, we see many lies in "The Adventures of Huckleberry Finn" and many of Shakespeare's plays are centered on deception at some level. Any mystery novel has some sort of deception.
(Sarafin is deceiving not only the people but her mother as well. She knows that something is 'not right' with her mother and works secretly with her father T'Let to help her mother. Sarafin does a great job of convincing people of her position as she has the loyality of the 'evil men' and has created a network of supporters for her *possible alter-ego*.)

****not using these two***
Coming of Age - Growing up is not easy, which is why so many books rely on a "coming of age" theme. This is one in which children or young adults mature through various events and learn valuable life lessons in the process. Books such as "The Outsiders" and "The Catcher in the Rye" use this theme very well.
Circle of Life - The notion that life begins with birth and ends with death is nothing new to authors and many incorporate this into the themes of their books. Some may explore immortality such as in "The Picture of Dorian Gray." Others, like Tolstoy's "The Death of Ivan Ilych," shock a character into realizing that death inevitable. In a story like F. Scott Fitzgerald's "The Curious Case of Benjamin Button," the circle of life theme is turned completely upside down.

 
This universe contains...
14 characters reorder
group Characters close
Name
group Sarafin derived from the biblical word seraphim which was Hebrew in origin and meant "fiery ones". Leader of the Rebel(black) kuvan Is the face of the war
group N'Fen Antagonist, he is the entire series antagonist although he doesn't make an actual appearance until the end of the novels
group Saewine - means sea friend Leader of Oreb'Nor
group Asa - means healer Leader of Oreb'Nor
group Sor'Ryn - stern Main Character One of the 3 Kings, he is the unspoken leader of them. He is a Kuvan leader.
group Meryha Main character? Love interest to Ry'Den
group S'Daara Main reason there was dissension b/t the wizards, started a war for DS
group O'Rahn Main character that influences all 3 universes Physically absent from the storyline
group Reesa Friend to Fal'Lyn Semi-main character Originally from Iomi
group A'Xon one of the 3 Kings Kuvan leader
group Ry'Den One of the 3 Kings
group Da'Zik Kuvan leader of the 1st original Kuvan Mate to T'Let and S'Daara's daughter Sara'fin Pivotal to the war
group T'Let Created the first Kuvan Sealed S'Daara which ended the War for O'Rahns power
group Fallyn - meaning "descendant of Fallamhan". The given name Fallamhan meant "leader". Main character Love interest to Sor'Ryn Responsible for uniting several Kuvans

7 locations reorder
terrain Locations close
Name
terrain Grassland/savanna - Kal Kad'dem Resemble an ant-like city with many roads linked to small villages/cities.
terrain Island - Tyr'Slavin This is where SDaara's kuvan resides. The main island is for 'show' where trading and visitors come, the other smaller islands are used as prisons, training camps etc
terrain Volcano/stone/canyon - Fel'Lor'Rek
terrain Desert - Vib'Belii
terrain Sea - Oreb'Nor Viking-like culture
terrain Swamp - Za'Kamar Located near water and the forest
terrain Mountain/jungle - Daj'Netir One of the largest areas, it covers a wide terrain

3 items reorder
emoji_events Items close
Name
emoji_events Death whistle A large whistle that would fit into the palm of your hand and would make a sound similar to a person screaming/being tortured.
emoji_events N'Fen's earring Gold filigree pendant with a large clear jewel in the center. After many years, the jewel turns orange as it fills up with power
emoji_events Death Stone Death Stones are created after a person or dragon dies. A 'creator' takes the body and performs a ritual that turns the body into a stone - like a cremation.

2 creatures reorder
pets Creatures close
Name
pets Syl'Nari'n dragon Syl'Nari'n is a hybrid of a wolf and dragon: the body of a wolf, with a scaly underside and the wings of a feathered dragon. Horns protrude from the top of the head - 2 for females, 4 for males
pets Dra'Kain

1 group reorder
wc Groups close
Name
wc Tairorca - Creator Creators of the Death Stones, they also keep them safe along with records of their life events

2 races reorder
face Races close
Name
face Lost Ones
face Humans People lol Exactly like that of Earth

2 towns reorder
location_city Towns close
Name
location_city Kamar *Based on ancient ruins(Cambodia, India) Stone buildings covered in vines, colored green, painted inscriptions - directions to places within the city, warnings not to enter. (graffiti -like ) City ...
location_city Lor'rek

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