Mia Wilde
Chiesá's Tracker
Belfast Brawling Brute
Tracker
Trapper
Female
Unknown, Probably mid to late 30s
140–160 lbs (63.5–72.5 kg).
5’8” (173 cm)
Orange Redhead
Bob cut
Stormy Grey
Human
White
Mia has the build of a swimmer, which means a lean but muscular physique with broad shoulders, strong back/core, and low body fat.
To earn Medea's heart, or tear her sanity apart so bad to the point that loving her back becomes the only logical course of action.
Mia's a trained engineer with a knack for innovation. When she stumbled upon the carcass of a dragon, its scales still largely intact, she immediately saw the potential. But instead of simply salvaging it for parts, she had a better idea: she gave it an upgrade. Using her technical expertise and inventive mind, Mia integrated the draconic materials into a custom-built exosuit—something far more advanced than what the original creature ever was.
The end result? A living, breathing marvel of modern magitech. It's clunky in places, sleek in others, clearly held together by equal parts genius and stubbornness, a chaotic mix of high fantasy and IKEA engineering.
Mia's most defining trait is her unrelenting obsession with Medea. She views Medea not just as a love interest but as the central focal point of her life, desiring her to the point of madness. She can’t fathom a world where Medea doesn't return her feelings. Mia uses manipulation, emotional blackmail, and outright torture to achieve her goals, especially when it comes to Medea. She’s often willing to twist situations, frame others, and even commit unspeakable acts to get what she wants.
She is largely driven by ego, seeing herself as the rightful partner of Medea. She believes that everything she does—no matter how violent or destructive—is justified by her feelings for her. She has a fiery temper, often throwing tantrums when things don’t go her way. She’s prone to outbursts of rage, especially when things don’t go according to her grand plans.
Mia rarely shows true remorse for her actions. Even when confronted with the consequences of her behavior, she tends to either deflect blame or rationalize her actions as necessary steps to her ultimate goal.
She has also created an entire fantasy about herself and Medea. She envisions a future where she and Medea are together, ignoring any logical reasoning or the emotional harm she causes along the way.
Mia is intensely jealous of anyone who gets close to Medea, especially Nicoletta, whom she perceives as an obstacle. Her jealousy leads her to sabotage relationships and create chaos in Medea’s life.
Mia Wilde, also known by her codename Tracker or Trapper, is an operative of the Velarii, a covert division within the Chiesá della Dualitá Divina. Her mission was simply to travel to Italy and retrieve Yuki Strafford. But things got far more complicated when Mia developed a toxic, obsessive fixation on Medea Norrington. Her behavior swings unpredictably between desperate attempts to win Medea’s affection and deranged schemes to sabotage her life, often under the delusional belief that this, somehow, will lead to love.
Her distinctive Velarii identity, The Trapper, is a masked terror wrapped in enchanted armor. The suit features a jester-like, horned helmet and an expressive, shifting mask. It’s equipped with modular magitech weaponry, improvised gadgets, and specialized tools that reflect Mia’s ingenuity and manic creativity. Visually chaotic but mechanically precise.
For a long time, the V7D had no idea that Mia Wilde and The Trapper were the same person. By day, Mia posed as a friendly and mild-mannered priestess, supposedly on pilgrimage or administrative duties... always conveniently appearing in the same places the V7D happened to be. By night, fully suited and unrecognizable behind her expressive mask, she would ambush them as The Trapper. The dual identity allowed her to get close without suspicion.
Until the masks, figurative and literal, began to slip.
Enhanced Strength and Agility
Origin: Human — peak athletic training and conditioning.
Class: Physical / Martial Enhancement
Threat Level: Moderate
Mia’s natural physiology is that of a highly trained athlete—her muscles, tendons, and nervous system have been finely honed through years of disciplined training. While she doesn’t have an overtly muscular build, her body emphasizes neuromuscular efficiency, meaning she recruits a higher percentage of muscle fibers during exertion and maintains exceptional motor control and coordination. This refined conditioning grants her speed, reflexes, and explosive power beyond average humans, even if her raw muscle mass isn’t massive.
Core Capabilities:
- Strength and agility at the upper limit of human potential, comparable to elite athletes and special forces operatives, but within a compact frame.
- Explosive bursts of speed and power, allowing quick takedowns and evasive maneuvers.
- High endurance and injury resistance during prolonged hand-to-hand combat.
- Precision in movement, enabling complex acrobatics, rapid direction changes, and stealthy approaches.
TRACKER SUIT — MAGITECH ARMOR SYSTEM
Type: Modular High-Adaptation Full-Body Combat Armor
Classification: Tier-2 Hybrid Magic-Mechanical Enhancement
Threat Level: High (provides substantial combat advantage, adaptable to multiple threats, situationally escalates depending on wearer skill and magical integration)
The Tracker Suit is the result of high-level magical engineering, integrating draconic biology with human-made tech. It’s a bio-reactive suit—responsive, customizable, and semi-sentient on a low level due to enchantments embedded in the dragon’s neural lattice. The materials used aren't just passive protection; they're alive in a dormant sense, still carrying trace magic that Mia has reprogrammed to obey her will.
Its key strength lies in symbiosis: Mia isn't wearing armor. She's piloting it—or more accurately, syncing with it.
MATERIAL FOUNDATION: Dragonbone & Scale Matrix
Origin: Draconic Bio-Magic Integration
Class: Defensive Exoskeleton / Kinetic Dispersal Armor
Threat Level: High (capable of withstanding extreme environmental stress, high-impact forces, and magical attacks)
Dragon scales are magical keratin-like composites. Unlike natural armor, they absorb impact not by resisting but by dispersing kinetic energy across a staggered matrix of interlocking, scale-like hexagons. This is what allows for maximum flexibility without compromising durability.
The bone framework under the suit acts as an exoskeletal brace system—light, tensile, and magically reinforced, it provides the suit its shock absorption and load-bearing capability (e.g., surviving deep-sea pressure or stratospheric winds).
Environmental Adaptation & Insulation
The suit’s interior is woven with adaptive magic seals—spells that modulate atmospheric interaction, similar to pressure chambers or magical wards.
This creates a “containment skin” that doesn’t just insulate—it actively rejects external intrusions, from toxic air, extreme heat/cold, radiation, down to atomic-level matter.
Because the containment seal is reactive, Mia can breathe underwater or survive in thin atmosphere not by air supply but by temporary internal field compression, allowing stored oxygen to remain usable longer.
Mobility & Propulsion Systems
The propulsion tech is a fusion of hydromantic jetcraft sigils and microburst kinetic pads. When activated, these sigils generate directional force similar to jets, but without combustion—powered instead by redirected magical energy from the dragon’s heartstone embedded near the suit’s chest or spine.
These same pads allow her to jump higher, dash, or glide, acting as pressure-release valves for explosive motion. The suit dynamically recalibrates balance and momentum in response to terrain.
Helmet Systems
The jester motif is a form of psychological warfare. The exaggerated shape draws enemy attention toward the head (heavily reinforced), creating a misleading target while drawing focus away from vital components.
The oversized eyes house multispectral vision arrays: infrared, low-light, thermal, and scoped vision. Mia can map a room in a minute or less, isolate heat signatures, or track footprints invisible to the naked eye.
Audio and echolocation capabilities are embedded in the bells and fringe, allowing Mia to get 360° sound mapping in complex environments.
Technological Integration + Modular Systems
Mia designed the suit with magic-socketing ports—magically reactive nodes that let her fuse it with other enchanted gear (blades, hand cannons, tools).
These ports sync with her neural command interface, meaning she can control plug-in tech mentally once the link is established.
The only limitation? Calibration time. She has to “teach” the suit how to use new modules, so field integration is possible but unreliable without prior prep.
INTEGRATED ARMAMENTS & SUPPORT SYSTEMS
Category: Modular Close-Quarters & Utility Arsenal
Retractable Dagger System ("Dragon Teeth")
Housed in shoulder, forearm, or spine compartments, these enchanted alloy daggers were forged using salvaged draconic bone that allows them to pierce tough skin or constructs.
Due to the dragonbone conductivity, they can hold magical charges—be it poison, fire spells, or temporary enchantments.
Daggers deploy via a magnetic-magic release system, allowing silent, near-instant access.
While incredibly sharp, they're most effective in ambush or grappling situations, not prolonged duels against heavy-armored foes.
Drawbacks:
Limited Charges & Fragility: Each dagger can only hold one enchantment or toxin coating at a time. After one strong hit or magical discharge, it needs to be manually recharged or swapped out.
Mechanism Vulnerability: The retractable compartments are finely engineered. If clogged with debris, blood, or magical interference (like null fields), the deployment system can jam, leaving her reliant on external weapons or hand-to-hand.
Grappling Gauntlets ("Hookfangs")
Mounted beneath the wrists, these magitek grappling guns fire tethered magic-engineered harpoons.
Each hookhead is inscribed with a penetration enchantment, allowing it to pierce nonhuman flesh, armor, or even chitinous or scale-plated entities.
The system includes:
-
Electrification Mode: Channeling energy from the suit’s internal capacitor, the hooks can deliver high-voltage shocks, stunning or disorienting targets. -
Kinetic Reels: Capable of pulling Mia toward the target or reeling in smaller foes—useful for rapid repositioning or vertical traversal.
Drawbacks
-
Cable Strain: The tether coils overheat or lock after three to five high-tension uses in quick succession (like pulling enemies or rapid swinging), requiring a cooldown or manual reel reset. -
Hook Attrition: The hooks degrade after repeated high-impact uses—particularly if they strike enchanted targets. She carries backups, but they’re limited in number and difficult to replace mid-fight. -
Magic Recoil: Electrified shots backfire slightly in wet conditions, sometimes discharging into her own suit, forcing her to reroute power temporarily.
Shock Gauntlets ("Storm Knuckles")
Built into the palm and knuckle frame of the gauntlets are dragon-heart capacitors enchanted with storm essence—recovered from an elemental conduit.
These capacitors build up charge with motion, storing electrical bursts that discharge on contact.
Functions:
-
Stun Damage: Especially effective on organic enemies. -
EMP Disruption: Can briefly disrupt nearby enchanted tech or magical barriers. -
Defibrillation Override: Emergency jolt can be used medically (or to forcibly “restart” her own body in crisis).
Drawback:
-
Power Drain: The energy for electric strikes is drawn from the same core that powers her mobility and atmosphere systems. Overuse of the shock function reduces suit performance, including jump propulsion and stealth systems. -
Discharge Lag: There’s a short recharging interval (4–6 seconds) between shocks. During this window, the capacitors are vulnerable to overload if struck directly by lightning-based or mana-based attacks. -
EMP Risk: The EMP function scrambles magic and tech, including friendly systems—she must time it carefully or risk disabling her own visor, HUD, or tracker beacon.
Poison Arsenal (Modular & Improvised)
Mia maintains a rotating set of homemade, bartered, and stolen toxins, stored in engineered ampoules embedded throughout her waist compartment and thighs.
Delivery methods include:
-
Blade Coating: Retractable daggers can auto-coat with selected toxins pre-strike. -
Dart Capsules: Arm-mounted mini-launchers for stealth poison delivery. -
Aerosol Deployers: Vent-activated toxins for area denial (usually non-lethal or disorienting).
Drawbacks:
-
Degradation & Specificity: Most of her poisons are highly specialized and degrade quickly after exposure to air or heat. The more lethal ones require refrigeration or cloistered compartments—not usable in high-heat or underwater settings. -
Magical Immunity & Resistance: Many nonhuman beings have partial immunity, purification abilities, or regenerative traits that can neutralize weaker toxins. Over-reliance on poison can backfire if she doesn’t know her target's biology. -
Cross-Contamination Risk: If she’s injured or the ampoule system is ruptured, she can accidentally poison herself without her helmet’s filtration system active.
Internal Medical System ("Fieldheart")
The Fieldheart module is embedded in the chest lining and pelvis compartments, functioning as a miniaturized, enchanted medbay.
Contents include:
- Auto-injectors of regenerative serum (bloodclot accelerants + magic-based tissue knitters).
- Burn cream, antiseptics, and pain-killers, both magical and mundane.
- A bone re-stabilizer spell: temporarily braces broken limbs through magic stiffening.
The suit's enchantments include infection warding symbols, and Mia can initiate a minor healing pulse via the internal mana node, but only a few times before recharge is needed.
Drawback:
Finite Charges: The regenerative injections and arcane medical pulses are strictly limited—she may only have 2–3 uses per field mission without restocking or recharging from a base.
No Deep Repairs: It’s meant to stabilize, not heal broken ribs, organ damage, or magical curses. Major trauma still requires an outside healer or hospital-level treatment.
Delayed Use in Combat: Some functions require manual activation, leaving her vulnerable for several seconds. If caught in a fight while administering aid, she’s nearly defenseless.
This character was created by Robin Blade on Notebook.ai.
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Tracker for the Velarii Division of the Chiesá Della Dualitá Divina.