Shocka
She/Her
Female
Protagonist, Razor's Isle Fighting Tournament contestant
24
5'8"
177 lbs
Thunderian
Athletic
Yellow/Gold
Yellow
Shocka keeps her hair short and styled with her signature bolt-shaped spike in the front.
N/A
Orange
Shocka has a tendency to overexert herself and write checks her fists alone can't cash. Her fearsome energy for fighting often comes at the expense of her own safety and well-being.
Shocka harbors a great deal of resentment for the upper class on her homeworld of Thunderia. It was friction between her family and her own values and interests that drove her to leave Spark City and eventually the planet.
Shocka, as is typical of her race, has the ability to channel her body's heightened electrical energy into her extremities in order to supercharge her punches and kicks. You don't want to be on the receiving end of a fully-charged blow from her—you'll be knocked back tenfold.
Fighting and fitness are Shocka's main hobbies. She is a humongous fan of high fashion and fine clothing.
Shocka is laid back and roll-with-the-punches off the battlefield, but in the arena or in battle she is no-nonsense. She despises when people don't take fighting seriously.
Shocka is typically relaxed and loungey, to the point of seeming lazy and slothful. However, once she gets fired up (usually about fighting), she can be hard to calm down.
More than anything else, Shocka loves a good evenly-matched fight with a worthy opponent. She has a strong moral compass and values honor above most other things.
The second eldest daughter of Farad and Chargia, Shocka was born into a life of luxury and privilege. Her family's fortune abounded from their proprietorship of Spark City Power, an economic pillar of Spark City.
Shocka grew up with her sisters living among the upper echelons of Thunderian society, all of them relatively sheltered in their life of comfort. As she grew older, however, Shocka's interests diverged from her sisters', who were quite content to revel in the affluence around them.
Eventually, Shocka learned that the less affluent lower class were the ones used to power the infrastructure of the cities of Thunderia, "employed" by companies such as that run by her parents.
Upon meeting some such Thunderians, Shocka was quickly enamored with their radically different attitudes toward the personal use of one's electricity. It was through these interactions that Shocka was introduced to the idea of physical fighting using her electrical ability.
Once her family discovered what she was doing it led to a falling out between them, and Shocka fled from her home city, doing everything she could to make herself stronger and more skilled with her electricity. It would be soon thereafter she received her invitation to Razor's Isle, and Shocka turned her back on her home to prove what she was really made of.
When she isn't fighting, Shocka tends to like to dress stylishly and still (despite herself) favors finer and more expensive apparel, most likely due to her privileged upbringing. Still, she isn't one to be seen in a dress, and if she's doing anything that requires her agility and finess she prefers practical, form-fitting wear. If she can avoid it, she ditches shoes, a preference that many Thunderians share.
In Volume 1, Shocka typically wears a black sports bra and a loose pair of athletic shorts. She basically never wears shoes the entire time.
After Volume 2, Shocka often wears stylish outfits—jackets, tight-fitting and often insulated pants or leggings (designed to aid her in her use of electricity) and minimal accessories. If she's going to wear shoes, she favors tall boots. If she's relaxing on the Maverick, she still typically goes barefoot.
Toward the end of the first arc, Shocka is often seen in the form-fitting insulated clothing befitting of a Thunderian soldier.
Shocka prefers to use her own body as a weapon above all other implements.
Shocka has gone to great lengths to remove herself from the politics of her homeworld, as she found herself fundamentally opposed to the prevailing political attitudes of the society in which she lived, yet relatively impotent as far as enacting any change. That schism of ideology is what drove her away from Spark City and eventually, with the opportunity presented to her, offworld.
Lesbian