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Reaper's Scythe

 
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1st-level necromancy

Casting Time: 1 bonus action

Range: Self

Components: V, S, M (a piece of a scythe blade)

Duration: Concentration, up to 1 minute

You create a scythe out of necrotic energy in your free hands. The scythe is a large weapon, requires both hands to wield, and lasts for the duration. If you let go of the scythe, it disappears, but you can conjure it again as a bonus action.

You can use your action to make a melee spell attack with the scythe. On a hit, the target takes 2d4 necrotic damage, and you gain temporary hit points equal to half the damage dealt.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st.

 

This magic was created by Sigilmancy on Notebook.ai.

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