Bloodletting
Necromancy cantrip (hemomancy)
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
You touch a creature and spend 1 hit point, opening a wound where you touch. Make a melee spell attack against the target. On a hit, the target takes 1d12 necrotic damage. If this damage reduces the target to 0 hit points, you gain temporary hit points equal to half the damage dealt. These temporary hit points last for up to 1 minute.
The spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
This magic was created by Sigilmancy on Notebook.ai.
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