The Temple
A futuristic style of Nubian Architecture.
Monastery
The Temple
The City of Daurobe
Priests, Priestesses, Scholars, Initiates and small children.
The building falls under both Asha's and Kasim's protection.
Around 100~
Cows, Sheep, Pheasants
Nubian Architecture
A nearly rectangular building with tan stucco and brick walls.
A tiered roof set in blocky shape, ascending in layers as each decreases in size.
Nearly the size of a large fort.
N/A
Two floors
Marble and stone for the bottom floor, dark wood on the upper floors with rugs laid over in the hallways and tiles for the baths.
The walls are all smoothed stucco with illustrious designs in the public spaces, aside from the kitchens. In the private areas, most walls are all stone textures, with wood paneling on the bottom.
The temple has an average of 2 windows per wall, which are all thin and tapered at the top. The frames are metal with identical designs per floor. Most have interior shutters for privacy and temperature control.
A dormitory for the Abbot, Abbess and their respective priests and priestess - partitioned into a room for the abbot and abbess and shard rooms for their assistants. Two decorated dormitories for the children and apprentices, each partitioned into age groups and then by sex.
The Temple has various toilets in strategic locations as well as combination toilet and bathing rooms in each dorm block.
The toilets are simplistic with stone seats along with simple stone sinks. In the dorms, the bathing rooms are spacious with a large centralized stone bath and side areas for cleaning one's self, sinks and a location where they can hang their clothes.
The temple exist to allow the Jehkhun to commune Asha, Kasim or both as the two deities brought their world to life. The deities exude blessings when they are pleased and sacrifices are often made to them in hope of gaining their favor.
Institutional
Almost none aside from people trying to steal donations and abandoning children there.
From the upper pathways of the temple, one could see the market and surrounding buildings.
Powered fans and well ventilated rooms help keep the flow of air throughout each level.
In each tower lies a contraption that wicks moisture from the air as it spins and sends down a cool breeze into the lower floors.
A basement boiler for the baths, several fireplaces and vent attached to the chimneys help move the heat around the building as well as interchanging which windows are open to help direct warmth.
Guards employed by the city as well as select members of the temple patrol the building at night and stand guard during the day. A gem placed in the center of the temple's courtyard passively pulses to sense changes in the surroundings while those guarding the building wear tokens that create a sort of magical trip line, alerting guards when triggered.
Past the Temple's Gate is a massive market square and surrounding buildings. It's fairly easy to get to and doesn't entail massive steps, therefore being able to be reached by creatures of nearly all ability. The inside is spacious, allowing enough headroom for a crowd's inherent body heat to escape up and out of the building.