bubble_chart Conditions by person SapphireMoondancer

Advanced Gathlain Magic

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N/A

last updated 2 months ago

Always Angry

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N/A

last updated about 2 months ago

Amber Sun

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N/A

last updated 6 days ago

Animal

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N/A

last updated 5 months ago

Animal Call

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You've learnt how to replicate a number of animal calls native to wildness environments. You can use your Bluff skill to mimic the calls of animals native to that terrain.

last updated 3 months ago

Animal Disguise

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With a little work, you can convincingly disguise yourself as an animal.

last updated 5 months ago

Animal Ferocity

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When cornered and wounded, you fight like a feral beast.

last updated 5 months ago

Aquatic Spell

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You can cast your spells underwater or into water with little difficulty.

last updated 2 months ago

Beastmaster Salvation

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Your presence grants your companion the toughness and will to resist all manner of threats.

last updated about 1 month ago

Bestial Flyer

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While raging, the barbarian's fly speed increases by 10 feet and their maneuverability improves by one category. A barbarian must have a fly speed before raging, have the raging flyer power, and be at least 6th level to choose this rage power.

last updated 3 months ago

Bitter Pill

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The alchemist becomes bitter in flavor. Any creature that hits the bitter alchemist with a bite attack gains the sickened condition for 1 turn.

last updated 3 months ago

Blistercap Spore

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N/A

last updated 5 months ago

Bloaty Belly

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N/A

last updated 4 months ago

Bolstered Resilience

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N/A

last updated about 1 month ago

Branch Pounce

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You are adept at exploiting higher ground to its greatest advantage in battle, and can leap from above to deal incredible damage to your foes.

last updated 14 days ago

Breath of the Mantis God

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Breath of the mantis god is just one tool they’ve crafted to assure such ends. This toxin is made only by Red Mantis assassins to ensure a target’s death, and the Red Mantis often task initiates with administering it to victims before their assassination.

last updated 3 months ago

Bristling Bull Rush

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You deal damage to opponents when bull rushing them through difficult terrain, using the environment itself to harm your targets.

last updated 7 months ago

Bristling Drag

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You deal damage to opponents when dragging them through difficult terrain.

last updated 26 days ago

Burning Renewal

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At 12th level, a flamewarden can use the cleansing power of fire to remove afflictions from their body, mind, and soul. When the flamewarden takes 5 or more points of fire damage, he can remove one of the following conditions: fatigued, shaken, or sickened.

last updated 2 months ago

Camouflage Trap

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You excel at hiding your traps in the wilderness, making them more difficult for your enemies to locate and avoid.

last updated about 1 month ago

Choose One

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N/A

last updated 14 days ago

Climbing Vine

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You can climb like a vine.

last updated about 2 months ago

Clumsy

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N/A

last updated 14 days ago

Coding Errors

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Error can use the coding ability after years and years of observing coders across the multiverse. Eventually he gained the power to alter the codes of an AU, or a character depends on how much knowledge he has of them. He can revive dead beings once he gained their code information and use them as a mean of getting what he wants. This power is still weaker than an Overwrite since Error is not a creator, and he sti...

last updated 3 months ago

Contagious Rage

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The barbarian howls during combat, agitating nearby fauna. Willing animals and magical beasts within 30 feet of the barbarian gain the benefits of the rage spell for as long as they maintain their rage. After the barbarian's rage ends, creatures affected by their rage are fatigued for the same number of rounds as the barbarian. A barbarian must be at least 6th level to choose this rage power.

last updated 12 days ago

Corruption

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A disease of the mind that can destroy the strongest Energy Being.

last updated about 2 months ago

Cover Tracks

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You are very difficult to follow in the wild, leaving few tracks in your wake.

last updated 8 months ago

Crashing Wave Buffet

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You disorient your opponents by pushing and pounding them mercilessly, just like how the sea beats relentlessly against the rocks.

last updated 3 months ago

Cruel

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last updated 15 days ago

Cultivate Magic Plants

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You combine a natural green thumb and knowledge of magic in order to grow magic plant.

last updated 6 months ago

Darkvision 120ft.

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N/A

last updated 5 months ago

Deep Diver

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You are accustomed to diving deeper than most would dare swim and can do so with less risk of drowning than even other experienced swimmers.

last updated 2 months ago

Desert Dweller

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The endless sands and waterless wastes are your home, and neither the heat nor dehydration presents as lethal of a threat to you as it does to other travelers.

last updated 5 days ago

Diehard

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N/A

last updated 11 days ago

Dissipating Rage

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When the barbarian rages, their feverish frenzy and hot breath burn or blow fog, smoke and similar effects away from them. The barbarian and creatures adjacent to her do not gain concealment from obfuscating effects like fog or precipitation. Magical effects that require more than a strong wind to dissipate are not affected by this rage power.

last updated 2 months ago

Dragon Greed

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last updated 10 months ago

Draughtcap Fungus

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N/A

last updated 10 months ago

Drown

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N/A

last updated 5 months ago

Drunken Dancer

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At 2nd level, while maintaining a raging song, a bacchanal can consume a berry affected by goodberry, a potion, or a serving of alcohol as a move action that does not provoke attacks of opportunity. A berry affected by goodberry or a potion has its normal effect, while an alcoholic drink or a berry affected by goodberry via Fermented Fruit allows the skald to maintain their raging song that round without expend...

last updated 2 months ago

Ear Seekers

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Ear seekers are tiny, pale-colored worms that dwell in rotting wood or other organic detritus. They can be noticed with a DC 15 Perception check. Otherwise, a living creature poking about their lair inadvertently transfers one or more ear seekers to its body.

last updated 10 months ago

Earth Magic

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You can draw raw magical energy from the ground to empower your spells.

last updated 3 months ago

Eclipsing Rage

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While the barbarian is raging, the light level within 10 feet of them lowers by one step. They can't decrease the light level below normal darkness with this ability. Multiple barbarians with this rage power don't further reduce the light level. A barbarian must be at least 6th level to choose this rage power.

last updated 2 months ago

Enhanced Gnome Magic

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Your ties to the First World manifest in the form of magical abilities that tap into a natural element.

last updated 3 months ago

Entranced By Music

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N/A

last updated 7 months ago

Exotic Heritage

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Your blood carries hints of an extraplanar ancestor, granting you a talent for a certain skill.

last updated 3 months ago

Expert Cartographer

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You are skilled at drawing quality maps, making your cartographic works both more useful and more valuable when sold.

last updated 3 months ago

Expert Explorer

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You are trained to seek out the unknown places of the wild and can explore more efficiently than your untrained rivals.

last updated 9 months ago

Extended Animal Focus

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You can assume the aspects of an animal for longer stretches of time than most of your rivals and allies.

last updated 5 months ago

Extended Aspects

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You can invoke your aspect's minor form longer than most.

last updated 5 months ago

Fear: Fire

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N/A

last updated 27 days ago

Fermented Fruit

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A bacchanal adds goodberry to their list of 1st-level skald spells known. In addition, he can cast it as a spell-like ability once per day. When they cast goodberry as a spell or spell-like ability, the targeted berries ferment; this causes each berry to act as a serving of an alcoholic beverage. A creature that eats a fermented berry does not gain a meal's nourishment, but it is cured of 1 point of damage and bec...

last updated 3 months ago

Fey-Guarded

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You have trained your mind to resist fey magic - both that cast by fey creatures and that cast by other denizens of the First World.

last updated 5 months ago

Fey Performance

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The wind, trees, earth, and local wildlife join in on your bardic performances.

last updated 5 months ago

Flighty

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Some gathlains are too easily distracted to miss anything going on around them. They gain Perception as a class skill and gain a +2 racial bonus on saving throws against patterns and effects that cause the fascinated condition. This replaces natural armor.

last updated 7 months ago

Flinging Charge

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You hurl a weapon during your charge before drawing a new one to strike, enabling you to make another attack at the expense of the latter attack's accuracy.

last updated about 1 month ago

Foebane Magic

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The spells you cast are particularly effective against your favored enemies.

last updated 5 months ago

Gasping Breath Aura

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A creature attempting to hold its breath within 30 feet of a flood walker is treated as having taken a standard or full-round action when determining how long it can hold its breath, regardless of the number and type of actions it takes in a round. At 5th level, increase the DC of Swim checks attempted within 30 feet of the flood walker by 5, and creatures activity use air twice as quickly within the aura. The flo...

last updated 5 months ago

Goblin's Eye

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N/A

last updated about 2 months ago

Greater Eclipsing Rage

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Whenever the barbarian rages, the light level within 20 feet of her lowers by two steps instead of one. They still can't decrease the light level below normal darkness with this ability. A barbarian must be at least 10th level and have the eclipsing rage power to choose this rage power.

last updated about 2 months ago

Greater Gathlain Magic

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N/A

last updated 4 months ago

Greater Hunter's Bond

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Your allies can target additional foes.

last updated 4 months ago

Great Fortitude

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N/A

last updated 2 months ago

Green Tongue

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You know the language of the plants.

last updated 6 months ago

Grounding Goo

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The alchemist's bomb applies a sticky residue after any damage from the bomb is resolved.

last updated 3 months ago

Group Shared Spells

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You and your allies can cast spells through each other's familiars as if they were your own.

last updated 27 days ago

Harder They Fall

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You can work with an ally to move or knock over a foe that's too large for either of you to overcome alone.

last updated 6 days ago

Hypnotic Aroma

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As a swift action, an aromaphile can use unique aspects of ghoran biology to release intoxicating aromas in a 10-foot-radius burst centered on them.

last updated 5 months ago

Improved Beast Hunter

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You are well trained in stalking and hunting the animals of the wild.

last updated 2 months ago

Improved Spring Attack

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You dart through the press of battle like a breeze, assaulting foes as you pass.

last updated 7 months ago

Indomitable Mountain Avalanche

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You are an impassable mountain, hurling your enemies back.

last updated about 1 month ago

Indomitable Mountain Peak

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You become more difficult to move or pass, an elusive peak your enemies cannot surmount.

last updated 10 months ago

Indomitable Mountain Style

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Like a rugged mountain, you are impassable and unmovable.

last updated about 1 year ago

Inner Light

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Some ghorans glow with a nurturing inner light.

last updated about 2 months ago

Intense Curiosity

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Some gathlains habitually fixate on someone or something nearby and examine its every detail. when taking 20 on the check, they gain a +4 racial bonus on Perception and survival checks to find and follow tracks and to predict the weather. This replaces spell-like abilities.

last updated about 2 months ago

In the Wind

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At 9th level, the climb and fly speeds of forms the aerie protector assumes with their wild shape ability (if any) increase by 10 feet. The maneuverability of their flying forms improvers by one category. This replaces venom immunity.

last updated 25 days ago

Intimidate Animals

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You are skilled at intimidating animals with your bluster and fury.

last updated 4 months ago

Jackalroot Essence

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N/A

last updated 2 months ago

Jaguar Pounce

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Your ambushes are especially lethal.

last updated about 1 month ago

Jealousy

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last updated 2 months ago

Leshy Swarm

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Flora Magic

last updated 19 days ago

Live Off The Land

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You can easily pluck what you need from nature's bounty as you travel.

last updated 9 days ago

Lizard Stride

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When the barbarian makes a charge or run action while raging, they can move across the surface of water without sinking. They sink immediately if they end their turn standing on water.

last updated 7 months ago

Low-Light Vision

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last updated 9 months ago

Mania

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Mania, also known as manic syndrome, is a mental and behavioral disorder defined as a state of abnormally elevated arousal, affect, and energy level, or "a state of heightened overall activation with enhanced affective expression together with lability of affect." During a manic episode, an individual will experience rapidly changing emotions and moods, highly influenced by surrounding stimuli. Although mania is o...

last updated about 1 month ago

Meta Sense

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Ink can sense the 4th wall as he is the guardian of creativity, meaning he inspire creators to create and such. But this also gave him a sense of knowledge of the creations the creators made, such as their powers, age, relationships, etc. This is only limited to the canon that the creators made however, further deviancy that deemed non-canon by the creators will not be sensed by him. For example, he can no longer ...

last updated 11 days ago

Minor Addiction

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N/A

last updated 3 months ago

Moderate Addiction

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Addiction is a biopsychosocial disorder characterized by compulsive engagement in rewarding stimuli despite adverse consequences. A variety of complex neurobiological and psychosocial factors are implicated in the development of addiction, with the predominant paradigm among researchers in the United States being the Brain Disease model, though debate exists within the field over relative contribution of any given...

last updated 20 days ago

Moontouched

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Moonlight has a strange effect on you, making your body stronger but your mind weaker.

last updated 2 months ago

Mountaineer

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You are thoroughly at home in the high peaks and precipices of alpine territory.

last updated 20 days ago

Multiple Personality Disorder

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N/A

last updated 4 months ago

Mutated Shape

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Your wild shape form gains an additional appendage you can use to attack your foes.

last updated 5 months ago

Naive

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N/A

last updated 9 months ago

Natural Poison Harvester

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You are exceedingly proficient at harvesting and distilling poison from venomous monsters.

last updated about 2 months ago

Nature's Freedom

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Creatures affected by your channel energy are not affected by difficult terrain.

last updated 2 months ago

Night Sky Hex

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You use the mystical network of power that blazes in the night sky to empower your hexes.

last updated 4 months ago

Nymph's Lure

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N/A

last updated 17 days ago

Oaken Skin

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At 4th level, when entering a bloodrage, your skin thickens like bark, and you gain a +2-enhancement bonus to your natural armor. At 8th level and every 4 levels thereafter, this bonus increases by 1.

last updated 2 months ago

One Eye Open

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Your senses seek out threats even while you sleep.

last updated 1 day ago

One With The Land

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Your connection your favored terrain is so intense that you draw strength from the power of nature itself.

last updated 4 months ago

Pack Rage

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When a barbarian with this rage power enters a rage, any barbarian within 30 feet who also has this rage power can enter a rage. a barbarian that enters a rage outside of their turn spends 1 round of rage immediately and then spends another round of rage to maintain their rage at the beginning of their next turn. A barbarian must be at least 6th level to choose this rage power.

last updated 22 days ago

Paranoia

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An intense, irrational, persistent instinct or thought process of fearful feelings and thoughts.

last updated 10 months ago

Pheromones

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The alchemist exudes an imperceptible musk that grants him a permanent +3 competence bonus on Bluff, Diplomacy, and Intimidate checks.

last updated 6 months ago

Phobia

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Excessive, extreme, irrational, fear or panic reaction about a situation, living creature, place or object.

last updated about 22 hours ago

Photosynthetic Healing

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You can heal yourself using sunlight. You can temporarily draw energy from the sun to heal your wounds. Once per day while you are using change shape to assume a plant form, you can activate this ability as a free action to gain fast healing 1 for a number of rounds equal to your Hit Dice, as long as you are in an area of bright, natural sunlight. When you rest in plant form in bright, natural sunlight, you are he...

last updated 2 months ago

Poison Oak

Poison Oak close

Toxicodendron diversilobum, commonly named Pacific poison oak or western poison oak, is a woody vine or shrub in the sumac family, Anacardiaceae. It is widely distributed in western North America, inhabiting conifer and mixed broadleaf forests, woodlands, grasslands, and chaparral biomes. Peak flowering occurs in May. Like other members of the genus Toxicodendron, T. diversilobum causes itching and allergic rashes...

last updated 3 months ago

Power Attack

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N/A

last updated 18 days ago

Proud

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last updated 2 months ago

Psychosis

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Psychosis is a mental health problem that causes people to perceive or interpret things differently from those around them. This might involve hallucinations or delusions.

last updated 4 months ago

Raging Vitality

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N/A

last updated 10 days ago

Raging Whirlwind

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The barbarian can create a whirlwind with a powerful spinning move as an immediate action after they confirm a critical hit with a melee attack. The whirlwind circles the target of their melee attack, lifting it in the air slightly until the end of the barbarian's turn. The creature can attempt a Fortitude save (DC = 10 + half the barbarian's level + the barbarian's constitution modifier) to negate this effect. If...

last updated about 2 months ago

Reactive Reversion

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You can reactively change back to your natural form. You can shift from your alternate form to your natural form as an immediate action using change shape.

last updated 6 months ago

Rebellious

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last updated 3 months ago

Red Bedlam

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N/A

last updated 5 months ago

Rot Grubs

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Rot grubs are nauseating parasites that feed on flesh and nest in corpses. Generally, a handful of the grubs infest a single corpse at a time. A DC 10 Wisdom (Perception) check is enough to notice and avoid the grubs.

last updated about 1 month ago

Schizophrenia

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N/A

last updated about 1 month ago

Secret Identity

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N/A

last updated about 2 months ago

Selfish

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last updated about 1 month ago

Shifter's Rush

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You can use you wild shape ability as you are moving toward your enemy.

last updated 6 months ago

Short Fuse

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N/A

last updated 7 days ago

Silence

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N/A

last updated 9 months ago

Sky and Stone

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At 2nd level, an aerie protector gains a bonus equal to half their level on Knowledge (geography) and Survival checks involving mountainous terrain or high altitudes, and they cannot be tracked in such an environment. This replaces woodland stride.

last updated 7 days ago

Soullessness

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When someone literally has no SOUL.

last updated 2 months ago

Spines

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N/A

last updated 5 days ago

Spring Rage

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The barbarian's rage rejuvenates them physically and spiritually. While raging, they ignore penalties to their ability scores due to aging. They also ignore penalties from negative levels, though they retain any negative levels they have until they are removed normally. A barbarian can have only one season-themed rage power, choosing between spring, summer, autumn, or winter rage.

last updated 5 months ago

Sproutling

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You are able to sprout more quickly than most, though your body in underdeveloped.

last updated about 2 months ago

Stoking the Embers

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At 9th level, a flamewarden can fan the last spark of a recently slain creature's life force back into a full flame. Once per day as a standard action, a flamewarden can touch the corpse of a creature that has died within 1 round to grant it the effects of breath of life. This replaces evasion.

last updated 5 months ago

Summer Rage

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The barbarian channels the heat of late summer, making the air around them hot and oppressive. A creature within the barbarian's reach becomes fatigued as long as it remains within the barbarian's reach unless it succeeds at a Fortitude save (DC = 10 + half the barbarian's level + their Constitution modifier) to become immune for 24 hours. A barbarian can have only one season-themed rage power, choosing between sp...

last updated 1 day ago

Superior Gathlain Magic

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N/A

last updated 5 months ago

Super-shy

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last updated 2 months ago

Swamper

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The soft ground and flowing reeds of fetid bogs and misty marshes are as comfortable to you as any sunny meadow would be for others.

last updated about 1 month ago

Symbiotic Resilience

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Your symbiotic vines have spread all throughout your body, granting you a lesser form of the immunities enjoyed by plant creatures.

last updated 17 days ago

Torrid Tolerance

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You relish hot climates, as the equatorial heat does not sap your strength.

last updated 7 months ago

Totemic Disciple

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Your understanding of your barbaric totem flourishes as your combat prowess grows.

last updated 5 months ago

Totemic Initiate

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You were born to or have lived among the barbarian tribes of the wild and passed the trails of their sacred totems.

last updated 5 months ago

Toughness

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last updated 2 months ago

Tree Leaper

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You use the flexibility of tree branches to aid in making arboreal leaps.

last updated 7 days ago

Tribal Hunter

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From watching pack animals hunt, you learned to take down large prey as part of a group.

last updated 26 days ago

Verdant Growth

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At 1st level, you gain fast healing 1 while bloodraging. Your fast healing increases by 1 at 4th level and every 3 levels thereafter, to a maximum of fast healing 6 at 19th level. If you have a bloodrager class feature that also grants you fast healing (such as the spelleater's blood of life class feature), you can stack up to half of your fast healing from such abilities with the fast healing gained from this abi...

last updated 3 months ago

Vigilant Charger

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You can ready yourself to spring an attack against your enemies at a moment's notice.

last updated 6 months ago

Violet Venom

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last updated about 2 months ago

Voice Of Beasts

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Your deep connection with nature allows you to speak with all manner of living creatures.

last updated 6 months ago

Waterway Caster

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You've learned to cast spells while on a watercraft or even while swimming in turbulent waters.

last updated about 1 month ago

Weak

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N/A

last updated 3 months ago

Wild Empathy

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An aerie protector gains a +4 bonus on wild empathy checks on flying animals, but they take a -4 penalty on checks on other animals. This alters wild empathy.

last updated 2 months ago

Wild Growth Hex

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Hexing your enemies causes them to be ensnared in tangling vines.

last updated 3 months ago

Wilding Mind

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You can repress your conscious mind in favor of a primal state that helps you resist mental influence.

last updated 3 months ago

Wilding Stride

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Your wild-hearted drive and honed physique allow you to move with great swiftness.

last updated 5 months ago

Wild Shape

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An aerie protector gains this ability at 6th level, except their effective druid level is their druid level - 2. If they take on the form of a flying animal, they instead use their druid level + 2.

last updated 8 months ago

Wild Vigor

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The forces of nature bolster your vitality when you use wild shape.

last updated 4 months ago

Wolf Style

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While in this style, you hamper foes that turn their backs on you.

last updated 5 months ago

Wolf Trip

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You have studied the manner in which wolves bring down their pray.

last updated 3 months ago

Wood Crafter

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Eschewing the use of metals in your craft, you excel at crafting armor from wood.

last updated almost 2 years ago

Woodland Wraith

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You put the terrain between yourself and your opponents to avoid attacks.

last updated about 2 years ago