forum When I wake up, I'm afraid, somebody else might take my place...<small group> <open!>
Started by @Pizzaz11 group
tune

people_alt 63 followers

@Pizzaz11 group

(this still open? if yes, may I join?)

(There are two monster hunter spots left, but if you want to be a resident then I can expand the resident spots- I just want at least 2 monster hunters)

@Veere group

Name: Thomas Wolfe (Alias: Saint)
Gender/pronouns: Male, he/him
Sexuality: Pan
Age: 27
Race: Human
Appearance: Face | Mask
Personality: Brutally honest about his observations of other people, but not much else. Responds aggressively to criticism of himself of any kind, but otherwise doesn't seem to take anything seriously. He's a little screwed in the head, but he tries to understand the perspectives of other people. Above everything else, though, he is a curious lad who latches onto specific people until he gathers what he wants to know about them. Kind of like a leech!
Backstory: Thomas was raised in absolute poverty with two parents far from deserving of a child. Both were addicts—one to alcohol, the other to the various drugs she sold for a living, and as Thomas got older, he often found himself questioning how the disaster couple was able to afford to have him in the first place. As he would later find out, they didn't; Thomas was born completely out of the government's eye. As far as they were concerned, he didn't exist.

Time passed, and Thomas' resentment grew along with him. Resentment for his parents and their controlling, abusive tendencies, and resentment for their living conditions.

He tried hard to get himself a job when he was old enough, some kind of reliable income that didn't come from his mother's shady customers. Few took him seriously, however, and even fewer were willing to consider employing a scrawny, unhygienic teenager who didn't even know how to read. Once, someone even called CPS on him—a well-intentioned gesture that did nothing except make Thomas' life harder as people began to recognize him on the street.

One day soon following, things with his parents came to a head and Thomas finally snapped. He packed what little he owned and ran, fleeing to a location where he would no longer be recognized and even managing to find a weird old shopkeeper willing to pay him for deliveries. He was homeless and on his own, but better for it.

Having settled into his new routine, Thomas found his mind drifting to money—namely, how to acquire more of it. And all that greed must've done something funny to his mind, because he found himself willing to abandon the morals he'd clung to while under his parents' rule. The lines he'd never dared to cross before became blurry as he expanded the kinds of deliveries he'd make; the jobs he was willing to do. He became a runner for the various criminal groups scattered around town which, in his opinion, was a pretty sweet gig. He wasn't involved enough in gang business to be considered a threat, and he was paid far more than he was for his grocery store delivers.

He still wasn't well off, but he was able to afford a cheap, equally shady apartment to store his things without fear of someone on the streets stealing them the moment he turned away.

For years this was his life. A cycle of never making enough money, of dashing his morals, and of increased criminal activity—a cycle that abruptly screeched to a halt when he was arrested.

Thomas' case was not promising—his state-provided attorney had already advised that he gracefully accept whatever sentence they gave him… And then the judge had offered him an alternative he never would've dreamed of hearing.

See, at the time of his arrest, the bill that allowed appropriately dubbed "monster hunters" to legally operate had just passed. It was not, as one could imagine, a very desirable job to the public, as it was risky and entailed going head-to-head with mutated freaks that wouldn't hesitate to kill a person.

To Thomas, however, it was just the out he needed.

Fom there, he quickly climbed the ranks of fellow trainees, his natural affinity for combat, his percetiveness, and his insane reflexes setting him apart from the others.

Eventually, it came time for him to hunt for real—and he excelled. He was ecstatic to find just how lucrative monster hunting could be, collecting a significant bounty with every kill. The killing itself wasn't hard for him; simpler, in fact, than some of the crimes he'd committed in the past. At least he wasn't screwing over other humans this way.
How He Found Khrinav: Whilst on a hunt, he observed a mutant whose behavior seemed…off, to him. Out of curiosity, he tracked its movements and ended up stumbling across an entire community of mutants—a jarring experience turned even more earth-shattering when he noticed other mutants greet the one he'd tracked home. He continued to observe the community until he was certain that was he was seeing was, in fact, signs of retained humanity.

Questioning everything his brief career as a monster hunter had taught him thus far, and curious beyond belief to understand how the people of Khrinav were different, he decided to offer his assistance in dealing with the other monster hunters in the area, as well as protection against those in the community who were turning feral. At least until he could find the answers he was looking for (until he knew if he was a murderer).
Extra details:

  • His primary weapon is a shotgun/crossbow hybrid. The arrows he carries are coated in an acid that's able to burn through even the toughest of mutant hide he comes across, although this acid only activates once the glass film covering each of the arrowheads shatters upon impact.
  • He has a few other tricks up his sleeve–including a flamethrower strapped to his dominant wrist. The flamethrower is actived via swiping his finger across the flexible metal plate fixed to his palm, and it's designed to be subtle; unassuming. Typically a last resort.
  • Because he now has money, he's constantly flaunting it. His clothes scream expensive, his hair is constantly freshly bleached (a luxury due to the state of chaos the world is in), and his tech is the highest quality possible.
  • His alias, 'Saint', is a mockery of the person he used to be and the morals he used to hold dear. "What are you, a Saint?" his mother once sneered at him.
  • His reading level is that of a second grader, and that's generous. That said, he's a financial genius!

(I'm about to head to work, but please let me know if there's anything I need to change. I know I took some risks when it came to developing his backstory, so if anything conflicts with your vision of you world, let me know and I'll fix him!)

@EldritchHorror-Davadio health_and_safety emoji_events

Name: Ronaldo Vale, goes Ronnie or just Vale.
Gender/pronouns: Male, he/him
Sexuality: Straight
Age: 24
Race: Hispanic
Mutation: None, is a monster hunter
Backstory/how they found Khrinave: Ronnie is one of the last of the US Trophy Hunters Division. The Trophy Hunters were a clandestine unit composed of members from various Spec Ops groups across the military, run under the CIA 'Special Activities Center' heading. They were a series of blurred lines and grey areas, crossing military branches, occasionally recruiting civilian experts, run by the military but technically under the CIA's control, hunting monsters that didn't officially exist, before the mutations began. There were only usually 300 people with the tag "Trophy Hunter" in their file at any given time, making the Division one of the smallest and most rarified groups the US could field. With 12 major Special Operations groups recruiting into a Division of only 300, there was quite a diverse array in operators. However, the requirements to become a member of the Division were incredibly steep, limiting candidates. The Trophy Hunters were monster hunters, although some of the more particular men prefered the term 'Cryptid Containment'. These monsters were often the subject of myth and legend, and were deliberately kept that way by governments and people in power. But they certainly existed. And they were certainly deadly. The Trophy Hunters were formed as a response to these monsters, and had been engaged in counter-cryptid operations for a long time. They'd been deployed along the Pacific Rim to fight Kaiju.
They'd been deployed in North America and Asia to contain rampaging Sasquatches and Yetis.They'd been deployed in the Atlantic to take down various forms of Kraken.
They'd been deployed around the world to combat werewolves, vampires, shapeshifters, minotaurs, the Loch Ness monster, wendigos, the Jersey Devil, wampus cats, chupacabras, and many of the other horror stories mothers tell to scare their children. The Trophy Hunters had protected the civilized world from all of these threats, as well as the panic that would rise if the average person knew of the existence of monsters and aliens. According to the US government, as well as any family and friends they may have had, their old identities are dead, killed in action, or missing in a combat zone. This lead to the Division being referred to as the Revenants, ghosts of their former selves.
When the mutations began, the Revenants were the first to respond to the threats, and were largely wiped out by the sheer numbers. Ronnie survived that, and has been hunting the mutated monsters ever since. He recently found Khrinave on a scouting expedition, looking for large hordes of mutated.
Extra details: Ronnie is roughly 5'10"/1.8m tall and weighs around 170lbs/78kg. He's Hispanic, with hazel eyes, dark brown hair cut in a classic 'high and tight' style, and the extra tan of a military man regularly out in the sun. He's relatively muscular, but not built, since the military pushed function over aesthetics. He wears the typical Marine Woodlands camo, fatigues/combat uniform. Occasionally dons a ghillie suit as needed. Also uses Plate Carrier armor with edge-blade and spike protection. Tac gloves, combat boots, and a specialized helmet/face mask complete his outfit. Ronnie is a competitive individual, but is generally quiet about it. He excels at things because he pushes himself. He can be reckless and impulsive, but he usually has sound thinking, even if rushed. He's from an average background, a rural town in Washington State, dad was a doctor, mom a teacher, so he's generally well-adjusted. Average intelligence for a military specialist- smarter than the average man- and good situational awareness. He also does well with empathy and understanding other people's emotional states. He's good with kids, not so good with the ladies, and gets along best with other military guys. Ronnie is an exceptional marksman with just about any weapon he can get his hands on. He's also highly trained in close-quarters, hand-to-hand combat with weapons ranging from knives and spikes to quarter-staves to just his fists. Being from an immigrant family, he speaks Italian, Spanish, English, Esperanto, and is picking up more Russian the longer his platoon is in the country. He's also particularly good at setting snares and traps, conventional and unconventional.