forum Help with writing character routes
Started by @NotSoBeautifulDiseaster group
tune

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@NotSoBeautifulDiseaster group

I'm planning to make a visual novel that is about the protagonist having to solve 6 incidents via an amulet and her reuniting with one of her childhood friends (plus the one route of her rebuilding her relationship with her brother). The problem comes with the incidents each LI is the catalyst for them and when their incident ends, they lose their powers which comes to the question: What happens after that?

While their routes are also centered around their reunion and the amulet? I someway for the characters to contribue. Should I give them their powers back? Should I lean more on the amulet subplot

@EldritchHorror-Davadio health_and_safety emoji_events

The problem comes with the incidents each LI is the catalyst for them and when their incident ends, they lose their powers which comes to the question: What happens after that?

While their routes are also centered around their reunion and the amulet? I someway for the characters to contribue. Should I give them their powers back? Should I lean more on the amulet subplot

Can you elaborate/clarify this bit?

@NotSoBeautifulDiseaster group

The problem comes with the incidents each LI is the catalyst for them and when their incident ends, they lose their powers which comes to the question: What happens after that?

While their routes are also centered around their reunion and the amulet? I someway for the characters to contribue. Should I give them their powers back? Should I lean more on the amulet subplot

Can you elaborate/clarify this bit?

Once the character's incident and powers have ended, what should I have them do for the rest of their route? If I let them keep their powers, how would I do that without causing a plot hole?

@ElderGodSeeba petsbing bing 🐸

I'm not quite sure what you're trying to say, but I'm gonna take a crack at it.

Their power shouldn't be the only thing captivating about the character. If the character becomes empty and useless once stripped of their powers, then they need more meat on their metaphorical story-bones.

If them losing their powers cause such a large plot hole, maybe focus away from the powers, or give them equal group with other problems.

Like a character who holds themselves above others because of their powers loses them, then has to accustom to the idea that theyre ""normal"" now, then coming to the realisation that they were wrong in the first place, and that everyone is equal.

Td;lr- giving them more problems that need to be resolved, prejudices and broken relationships and such