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Started by @Aizawa-Sensei group
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@Aizawa-Sensei group

Backstory:
Nobody really knows what caused society's collapse, though many people believe that a variety of factors were to blame. It was so long ago that much of the information about what life was like before the collapse is largely a mystery; the times were filled with such turmoil that keeping accurate historical records was no where nearly as important as trying to stay alive, and most of what we know about what happened is based solely off of what our parents have told us (and what our grandparents told them). At the end of the day, all we know about times past is what we've heard.

According to the stories, the Age of Chaos— the awful period following the Collapse— was one of terrible war, turmoil, and anarchy. Society completely crumbled, which meant every man for himself— and in a world where 70% of the population possess superhuman abilities, the stakes were even higher and more complicated. Many individuals who possessed powerful abilities used their powers for their own gain, forming their own mini-governments and persecuting those who were weaker than them. Some people tried to ban together, but it seemed that all of these separate groups were constantly warring against one another, devouring and destroying one another. Cities were destroyed; families were demolished. Orphaned children hid in abandoned sewers and subway systems, scurrying like rats. Lawlessness abounded. The people were too divided, too terrified, or too selfish to even begin to think about a way to form a new, stable society. Besides, most of them were too budy trying not to starve rather than worrying about a future government.

Until a group of super-powered individuals decided that they were done with it. Inspired by stories of old, of "superheroes" who fought against criminals for the greater good of the world, these people took it upon themselves to fight for a way to rebuild society— new and strong, a place where people could feel safe again. It didn't happen overnight; it took years. But over time, as these new heroes began to fight against those who would oppress others, dismantle groups of violent and evil men, and seek out ways to establish structure and build a new, ideal society, the world began to shift. Hope— something that had long been dead— finally began to blossom again. People were inspired, and eventually, eventually, a new world began to rise from the ashes of anarchy.

That was almost forty years ago.

Society is still plagued by the past; though technology is advancing rapidly again and we finally have a (somewhat) stable government, crime and chaos still abound. Superheroes are the glue of society, the only good force working to combat the evil lurking in the shadows. They do what they can to fight off villains, especially those that threaten our unstable sense of structure and security— but their hands are full, and oftentimes, criminals are overlooked and running rampant. Good is trying to prevail, but the evil is still so powerful. It's a terrible balance, a tightrope, a scale that could be tipped one way or the other.

 

Themes: Post-apocalyptic, dystopian, dark superhero fantasy, criminal gangs, etc.
Setting: Our characters are in the city of New Haven; it's the capitol of the new society, a megacity whose center is one of the more recovered and advanced places in the nation. Despite the fact that this city is the hub for quite a handful of superheroes, it is also one of the most crime-ridden cities in the country, home to a great number of criminal gangs who rival each other and partake in a wide variety of illicit activities. The superheroes have their hands full, to say the least. The center of the city is highly advanced, while the edges of the city begin to look more abandoned and dilapidated; crime is scattered throughout but especially concentrated on the forgotten backstreets. Technology is highly advanced, but most dangerous technologies are illegal in what is said to be an attempt to protect people from being harmed by it. Ironically, it seems that criminals don't care about this and sell tech on the black market all day long anyway. It is also illegal to use superpowers in public unless you are working for a government-sanctioned superhero organization. Criminals obviously don't care about this rule either.

 

Plot?
Essentially, what I'm going for with this RP is a mesh of heroes/villains/superpowers + crime gang dynamics + post-apocalyptic elements. I have so many ideas for plots that it isn't even funny, so I probably won't pick a single one and we will likely do multiple throughout; I will play multiple characters throughout this RP (but don't worry; I don't go overboard. I'm not one of those people.) You can play as many characters as you like, so long as you don't overwhelm yourself or others. Make sure, though, that you read everything. I didn't stay up until after 2 in the morning typing all of this out for nothing.

Once people begin to show interest, we can discuss how we want to go about this. Maybe to start with, the heroes and the rogues are at odds, and on the other side, the villain and his criminal gang bicker with some of the more freelance mercenaries— but as the RP continues, the heroes and rogues team up to fight the villain, whilst the villain teams up with some of the freelance mercenaries. I want this to be a complex, dynamic roleplay; I want the characters to have arcs (whether those be negative or positive, we shall see). Maybe bad guys go good, good guys go bad— idk. We'll cross those bridges when we get there. Just be willing to be dynamic and have fun with it!

ROLES
Important note: I know I have limited roles available right now, but I only did this because I wanted to make sure that, if multiple people do decide to join, we don't have all characters of a single role. However, as the RP continues, you will be allowed to add new characters in and will get a chance to have a character of any role you desire. Just be patient.

Hero.
Heroes are the glue holding society together. They are a bit rougher than your traditional hero, a bit less shiny and glamorous given the fact that they live in a world that is not so shiny and glamorous— but they are tasked with a heavy responsibility of protecting the city from villains. Heroes face a lot of temptations, which gives you room to give your characters interesting arcs. How does your hero stand firm in the face of this complex and still-corrupted society? How do they handle the responsibility, the burden of being one of those fighting to save this hopeless world? How do they resist the temptations for power, for their own happiness, or even their own safety? Do they resist? Do they struggle? There are a lot of interesting ways this can go.

  • Heroes work for government-sanctioned organizations. There are rules they have to follow, but they have the power to arrest people and are essentially their own sort of "police-force."
  • There are a lot of good heroes, sincere and hard working— but some… some are corrupt.
  • Heroes are allowed to use their powers in public because they work for a government organization.
  • Heroes are trained for years to use their powers to the best of their ability and taught the moral and ethical codes of how to help make the world better.
  • It takes a lot of work and sacrifice to become a hero, but anyone can do it with enough hard work. However, it's not glamorous. People respect and idolize you, but it's a hard job and the more good you want to do, the more you're going to have to endanger your life. Heroes die often.
  • Heroes that break the laws and rules that are set for them are called "rogues" and are considered criminals who are to be arrested.

Hero Slot #1— OPEN
Hero Slot #2— OPEN
Hero Slot #3— taken by me
Sidekick #1— OPEN
Sidekick #2— OPEN

Rogues.
Rogues are ex-heroes who have deviated from the laws and rules of hero society, or people who call themselves "heroes" but work freelance, without working for a government organization. What they do is technically illegal, and they are considered "criminals" by heroes and by some of society. Some people still like them anyway, though; it varies. Just like the heroes, there's a lot of room for similar arcs…

  • Rogues have no allegiance to an organization, so their moral codes vary according to the individual.
  • Level of training also varies; if they're an ex-hero, they would've been trained like other heroes, but if they have always been a rogue, then training varies.
  • Being a rogue is often harder than being a hero because heroes sometimes work in teams; rogues team up occasionally, but most of them seem to be a little less cooperative than heroes.
  • Rogues have less resources than heroes; heroes have organizations that will help provide funds for equipment, medical aid, technology, and anything else they need. Rogues don't.
  • Rogues sometimes rely on more questionable ways of operating, sometimes even working with criminals to help take down other criminals (kind of depends on the individual's moral code).
  • It's illegal to use their powers in public because they don't work for the government.
  • Rogues fight for what they believe to be right and want to fix society for the better.

Rogue Slot #1— taken by me
Rogue Slot #2— OPEN
Rogue Slot #3— OPEN

Criminals.
A criminal is a criminal. Some criminals may work alone; some may work for a gang, for organized crime. It's pretty straight forward, but there are a lot of variations for criminals, so here are a few various roles below (if you have any other roles you would like to use, or none of these particular roles, let me know).

  • Criminals can be mercenaries or work for the villain listed below this. For the purpose of this roleplay, any criminal will probably end up working with the villain in order to tie this RP in together. If your criminal is freelance and has a reputation for being good at what they do, my villain will come to hire them. :)

Thief Slot #1— OPEN
Assassin Slot #1— OPEN
Bodyguard (for villain/criminal) Slot #1— OPEN
Black Market Dealer #1— taken by me
Cage-fighter #1— taken by me
Hacker Slot #1— OPEN
Spy Slot #1— OPEN
Gambler #1— OPEN

Villain/Gang-leader.
More slots will be available for this later, but because we don't want to start the RP with too many separate antagonistic forces, I am going to start with the first villain.
Important note: Criminals are still villains and can still have powers. This role particularly is just a leader-type villain who runs the gang. This does not take away from the importance of your criminal characters.

Villain Slot #1— taken by me

 

Rules.

  • No explicit sexual content. There will be no sex scenes or anything like that; no exceptions.
  • Keep language PG-13 and below. No f-word, g-d, vulgarity, or racial slurs, either.
  • No demonic or ritualistic content.
  • This RP will likely contain dark themes, death, murder, gore, violence, blood, references to rape (though nothing descriptive or explicit) and etc. If you have any triggers, let me know in advance.
  • Out of RP drama will not be tolerated, but feel free to have drama within the RP itself.
  • Romance is allowed, just remember rule #1. Kissing, hand-holding, embracing, and etc. are all fine though so have at it.
  • Do not play other people's characters or kill them without permission.
  • Do not have OP or Mary-Sue characters.
  • Please be an experienced RPer who knows how to do character arcs and decent character development.
  • Try to post once every three days if possible. Most of the time, I can post daily, sometimes multiple times per day.
  • I am in control of time, date, setting, etc.
  • Uhhh I'm sure there's more but I forget.
  • I am open to hearing ideas and suggestions from all of you, always.
 

I apologize for how awfully messy all of this is. It's 2:40 in the morning and I have been up since 6:30; I am getting up at 6:30 again. Yes, I am sleep deprived, so my brain is not cooperating. I'm not usually this scattered; I just wanted to get this up tonight. If you are interested in joining, please provide a short writing sample (unless I have RPed with you before). Thank you so much for your interest; I'll post templates once people show interest.

REMINDER OF ROLES—

Hero— 1/3 slots taken: 2 left
Sidekick— 0/2 slots taken: 2 left
Rogue— 1/3 slots taken: 2 left

Villain— 1/1 slot taken: 0 left
Thief— 0/1 slot taken: 1 left
Assassin— 0/1 slot taken: 1 left
Villain Bodyguard— 0/1 slot taken: 1 left
Black Market Dealer— 1/1 slot taken: 0 left
Cage-fighter— 1/1 slot taken: 0 left
Hacker— 0/1 slot taken: 1 left
Spy— 0/1 slot taken: 1 left
Gambler— 0/1 slot taken: 1 left

If you have read all of the information I've presented, feel free to be creative with designing your character within the parameters of what seems to work well for this RP.

Deleted user

(This is so complex and interesting with all my favorite plots meshed into one, and I'd love to join if you'll have me! What kind of writing sample are you looking for? I can link something, or write something entirely new!)
(Also I love your pfp—)

@Aizawa-Sensei group

((Your pfp is equally beautiful, you brilliant example of a human being—))
((I would be glad to have you. The writing sample doesn't have to be anything too complex; you can pick something you've already written or write it new. It doesn't have to be super long either, unless you just prefer them long. Just a little something to give me an idea of your writing.))

Deleted user

(Lmao, I'm collecting his many legendary expressions in the manga and decided to use one for my pfp here. It's nice to meet another Aizawa fan! And in that case, here's a response to my MHA roleplay that I was proud of. It's a pretty average example of my style, though the amount that I write tends to coincide directly with the number of things going on in an rp!)


"I see, I see," he hummed, tapping the marker thoughtfully against the side of his shoe. "My quirk relies more on physical health than energy but overusing it can cause some problems. Small things here and there don't impact me much, though," he explained, indigo-colored ink flooding to his palm. The ink collected into a circular form and he flicked his wrist, the shape popping out of his palm as a solid sphere. He tilted his hand and let it roll across the table, and with a tilt of his head, the shape stopped in its tracks. It morphed into a tiny, dragon-like figure that stiffly walked a few spaces before returning to a small pool of ink that crawled back across the table and into his waiting palm, leaving no trace of it ever being there.

Takao smiled proudly, clenching his fingers into a fist as the ink swirled around his wrist and returned to a spot on his forearm as the same tiny dragon from before. There it stayed, the image of a perfectly normal tattoo as he addressed Miyazaki again. "The kids love it when I do that kind of stuff, so I've practiced it a bunch. But trust me when I say it's more dangerous than it seems," he advised lightheartedly.

@gracehustle

(I know I’m absolutely swamped in everything at the moment…but I can’t help but ask if I can join? I love this idea so much! I can grab a writing sample if needed)

@Aizawa-Sensei group

((I love Aizawa and all things MHA. Except Mineta, who I intend to murder. Brutally. I'm getting an online subscription so that I can read the manga and Vigilantes, but my friend and I watch the show together and would probably take it personally if I read the MHA manga ahead of where the show already is. But hhhh I've seen a few spoilers and I want to read the manga so bad. My favorite characters rn are Aizawa, Shigaraki, Shinso, All Might, Mirio, Izuku, Dabi, Amajiki, and Hawks. Also much love for Iida, Kirishima, Kaminari, Present Mic, Jiro, Todoroki, and Bakugo. And Eri. Gotta love Eri. I actually liked Chisaki too, though, if I'm being hones– oH dARN I'm rambling again.))

 

((Excellent. I love your writing; ten out of ten. You are more than welcome to join. And if you're ever in the mood for doing a OxO RP, just let me know, because you seem like exactly the kind of person I would want to do one with. . I have some errands to run, and once finished I'll try to post a template for character sign-ups.))

@Aizawa-Sensei group

(I know I’m absolutely swamped in everything at the moment…but I can’t help but ask if I can join? I love this idea so much! I can grab a writing sample if needed)

((Actually I've seen your RPs around while randomly stalking the forums, so I've seen your writing/RPing style. There's no need for a sample since I already know you're a great roleplayer. I'd be more than happy to have you.))

Deleted user

((I love Aizawa and all things MHA. Except Mineta, who I intend to murder. Brutally. I'm getting an online subscription so that I can read the manga and Vigilantes, but my friend and I watch the show together and would probably take it personally if I read the MHA manga ahead of where the show already is. But hhhh I've seen a few spoilers and I want to read the manga so bad. My favorite characters rn are Aizawa, Shigaraki, Shinso, All Might, Mirio, Izuku, Dabi, Amajiki, and Hawks. Also much love for Iida, Kirishima, Kaminari, Present Mic, Jiro, Todoroki, and Bakugo. And Eri. Gotta love Eri. I actually liked Chisaki too, though, if I'm being hones– oH dARN I'm rambling again.))

 

((Excellent. I love your writing; ten out of ten. You are more than welcome to join. And if you're ever in the mood for doing a OxO RP, just let me know, because you seem like exactly the kind of person I would want to do one with. . I have some errands to run, and once finished I'll try to post a template for character sign-ups.))

(I would be more than happy to rant with you in a pm or something so this lovely rp doesn't get too crowded, but you, my friend, have excellent taste in favorite characters. I read the manga for free on w23.readheroacademia.com, though I know next to nothing about Vigilantes… yet. I want to finish what's available of the anime and main series first lol)

(And thank you so much!! c: )

@Aizawa-Sensei group

  Character Template  

Full Name:
Nickname(s):
Role:
Alias:
Age:
Gender:
Abilities:
Appearance:
Body—
Face—
Hair—
Clothes—
Extra—
Personality: (Can be brief if you'd like to focus on developing them as we go)
Strengths:
Weaknesses:
Likes:
Dislikes:
Backstory: (Can be brief if you'd like to focus on developing them as we go)
Other:

 

@Aizawa-Sensei group

Here's one of my characters~ Sorry it's messy. I was in a hurry.

 

Full Name: Quinten Pierce
Nickname(s): Quin
Role: Rogue
Alias: Thunderbird
Age: 22 years
Gender: Male
Abilities: He has a pair of large black feathery wings (think Angel from X-Men or Hawks from MHA), as well as the ability to manipulate electricity and wind/air. The two latter abilities are often confused for the ability to create and control storms, which he cannot exactly do. However, the higher wind levels and electricity from lightning do strengthen him, so he is in his element under such conditions. He does not require storms to use his powers, though. He is immune to electric shock. He is quite powerful.
Appearance:
Body— 5'11. He is not a large guy, but he is mostly made of lean muscle. Fair skin.
Face— A smooth jawline, with somewhat angular features otherwise. Bright green eyes with dark lashes; straight nose, small but sharp; straight, white teeth. He has a little bit of dark facial hair along his chin and jaw. He usually looks pretty smug.
Hair— Thick, jet-black, messy waves; it sort of does as it pleases, often wind-swept, but it usually looks nice anyway.
Clothes— Sleeveless grey shirt underneath a comfortable, loose fitting dark-blue jacket; the back of the jacket has his personal symbol (a minimalist eagle-looking bird with a lightning bolt on it) printed on it, right between the two slots cut in it for his massive wings. Loose-fitting, dark-blue pants that match, paired with black combat boots. A pair of black aviator goggles that are hanging around his neck just as often as they are actually over his eyes.
Extra— N/A
Personality: ENTP. He considers himself a loner and can be hard to work with, but he is not always adamantly against teaming up with others. He likes to choose certain people to harass and force-friendship upon. He likes to troll people. Usually sarcastic and quick-witted. Excellent liar. He can seem selfish, even immature. Laid-back. Much kinder than you'd think.
Strengths: Speed; agility and precision; has good control over his powers; quick-thinking; calm in a crisis (usually);
Weaknesses: Low pain tolerance; relatively fragile bone structure; cannot swim (afraid of bodies of water);
Likes: Movies. Trolling/annoying people. Helping people. Attention (both positive and negative). Pizza. Late nights. Parties. Storms. The rain.
Dislikes: Silence. Swimming. Being ignored.
Backstory: [Under construction.]
Other:

Deleted user

No worries! Here are mine—let me know if anything needs to be changed!


Full Name: Wilder Collins
Nickname(s): Wild, Will
Role: Villain Bodyguard
Alias: Wild; the nickname is unusual enough that most people don't make the connection between it and his full name.
Age: Twenty-five
Gender: Male; he/him
Abilities: Compulsion; A combination of persuasion and mind control. When Wild activates his power, the target will feel a near overwhelming urge to comply with his demands. The more his words play into a target's desires, the harder it will be to break free (i.e. if he tells someone not to fight when they already don’t want to fight, it’ll be harder to resist than if he told them to fight someone else, instead).

Under the influence of his power, the target will feel an overwhelming sense of wrongness if they try to resist, although it's not strictly painful (more like a constant spike of adrenaline or anxiety). Going along with it feels incredibly relaxing and soothing as if the target's every worry were melting away. Under influence, the target is still capable of perceiving their surroundings and acting accordingly, although it's common for them to look to Wild for guidance.

Wilder mostly uses his power as an ace up his sleeve, usually preferring to catch people off guard and deal a finishing blow than actually enforcing his power for extended periods of time.
Appearance:
Body— 5'3" (160 cm); trim; defined muscle. He has sunkissed skin and dozens of freckles wherever the light touches.
Face— Round and quite boyish in spite of his age. Faint scars run along the bridge of his nose and soft cheekbones, barely visible unless a person knows to look for them. His eyes are green with flecks of gold in them, generally kind and cheerful looking.
Hair— Short, messy, and dyed platinum with pale blonde roots. The closest description I could find of a style would be a wavy pixie cut.
Clothes— Off duty: Pastel sweaters and faded blue jeans with light-colored converse and hairclips. On duty: A deceptively soft white dress shirt rolled up to his elbows, a kevlar vest, a gun holster, beige joggers, gray combat boots with camo accents, and a dramatic maroon cloak.
ExtraPicrew! Original Concept Sheet! He wears black-framed, rounded glasses, and always keeps an extra pair on his person.
Personality: Between his childish personality and his general lack of regard for the safety of others, Wilder is guaranteed mentally unstable. He’s easily provoked and vengeful, although he rarely gets legitimately angry. When he does, he seeks nothing but destruction in all senses of the word, and very little can get him to calm down until the source of his anger is gone. In addition to this is his tendency to lie about anything and everything at seemingly random points in time. His lies are generally harmless and easy to point out, but in cases where he’s utilizing them with his abilities, it’s near impossible to tell a difference. Appearances-wise, Wilder is very chatty and ignorantly cheerful, with an apparent inability to read a room.
Strengths: Perceptive, agile, persistent, spontaneous.
Weaknesses: Honesty, greed, over-ambition, trauma.
Likes: Mercenary work, soft colors and fabrics, candles, his guns, cats.
Dislikes: Muzzles, eye contacts, unannounced physical contact (especially his face), dogs.
Backstory: Wilder is the son of two virtually unknown criminal lackeys to one of the many fearsome gangs in New Haven. He was raised as an errand boy, constantly made to complete demeaning tasks for other lowlifes who got a rush from bossing someone around, all while forced to wear a muzzle to prevent him from using his budding powers. When he turned eleven, his parents and some higher-ups from the gang began to train him to hold his own in fights; training that was accompanied by more dangerous “errands”. He learned to enjoy them, however, as they were the only times he could live without being silenced. Wilder abused every opportunity to use his powers, slowly but surely learning the ins and outs and strengthening what he could. Four years passed, at which point one of the higher-ups noticed his competence. She had the brilliant idea to sell him as a mercenary; an idea that quickly gained traction among the gang. Another four years passed with Wilder depending on his unassuming looks and cunning abilities to survive, until one of his clients planted a very dangerous idea in his head: He could leave. And so he did, at the ripe age of nineteen. He spent six years cultivating his physical and mental abilities, but more importantly, he spent six years with a taste for freedom. Wild still does mercenary work (it’s his pride and joy, after all) but he operates entirely on his own, now.
Other:

  • Extremely agile thanks to his size and training.
  • He fights with every part of his body…and his guns, which he loves like children. His favorites are modified twin pistols with specialized bullets for any occasion (regular, poison, paralytic, barbed) and a rifle with the same expansive choices in ammo.
  • Wild struggles with PTSD, his triggers being muzzles, people touching his face or hair, and being restrained. If subject to any of these things, he will lash out and do anything he can to end whoever or whatever triggered him.
  • As hinted at earlier, he’s a compulsive liar (and compulsive in general, partly due to the influence of his own powers).
  • He can and will cry on command.
  • Aro/Ace
  • He's not very educated, so things like simple math and large vocabulary escape him.
  • I had the idea for him while listening to ‘Onion Boy’ by Isaac Dunbar.

Full Name: Melanie Ellison
Nickname(s): Mel, Temp
Role: Rogue
Alias: Temple
Age: Twenty-three
Gender: Female; she/her
Abilities: Osteokinesis; Mel can manipulate the density and shape of her bones, including making them protrude as protective armor or weapons. Her bones should not be removed, but in the case that they are, they will regrow within about a day. Broken bones are still incredibly painful, although they do so at an accelerated rate of up to two hours.

To accommodate the growth of her bones her skin parts and allows the structures to portrude relatively painlessly. Occassionally, if she exerts herself too much, the area will be bruised pretty badly. Additionally, she needs to drink a lot of milk and take calcium supplements to stimulate bone growth.
Appearance:
Body— 5'7" (170 cm); stocky build; literal tank. Fair skin prone to sunburn and flushing.
Face— Sharp and angled, but not harshly so. Her eyes are an intense amber that's difficult to look away from once someone's made contact.
Hair— Trimmed short and buzzed to the scalp on the right side. A dark fuschia color. Styled similarly to this!
Clothes— Off duty: Band t-shirts, skinny jeans and Vans all the way. On duty: A red, backless long sleeve shirt with strategic holes cut out for her bones to portrude, close-fitting black leggings with the knees cut out, and black combat boots. She also wears has a utility belt containing a few convenient items, like her calcium supplements!
ExtraPicrew! She has a few ear piercings, but nothing drastic.
Personality: No-nonsense and all business, Mel has a very systematic way of approaching life. Despite her strong convictions, she’s insecure about whether her choices were the right ones or whether she could’ve saved more people as a legal hero. In general she gives off a big sister vibe to anyone she sees in a position of needing help.
Strengths: Strength, stamina, cunning, intelligence.
Weaknesses: Speed, agility, overly-cautious, hesitant.
Likes: Whole milk, chiropracty appointments, nighttime, alternative music.
Dislikes: Orange juice, country music, dressing up, society.
Backstory: Melanie is the descendent of one of the first heroes to rise during the Age of Chaos. Her grandfather and mother before her were heroes, and although both have passed on due to incidents with villains, her family pushed Mel to follow in their footsteps. She was always hesitant—she didn’t want to die, afterall—but she wanted to continue to make a change in the world, regardless. It wasn’t until after she’d become a full-fledged hero that she realized it wasn’t the path she wanted to take at all. And so her career ended just as quickly as it started, leading to her activity in the shadows. For Mel, her biggest qualm about the current society is its priorities. The heroes are content to take care of all the villains causing mass chaos, and while she doesn’t inherently disagree with that sentiment, she knows better than most that so much more evil lies hidden beneath, protected by the very system instituted to prevent it. Now she works as a rogue ex-hero of sorts, using her connections with morally ambiguous informants to take out larger, more dangerous prey.
Other:

  • Theme song would probably be 'Ain't No Rest For The Wicked' by Cage the Elephant.
  • Bisexual
  • When she's startled or uncomfortable, her bones can be seen visibly shifting beneath her skin like fur bristling.
  • She's literally obsessed with cooking. She loves combining comfort food with healthy things, like veggie pasta or veggie pizza.

Deleted user

(I'm glad to hear it!! :D I worked on them for several hours, although Wilder definitely got the brunt of my attention because I already had a basic concept for Mel!)

@gracehustle

(I know I’m absolutely swamped in everything at the moment…but I can’t help but ask if I can join? I love this idea so much! I can grab a writing sample if needed)

((Actually I've seen your RPs around while randomly stalking the forums, so I've seen your writing/RPing style. There's no need for a sample since I already know you're a great roleplayer. I'd be more than happy to have you.))

(Thank you so much! I may have to disagree about my writing, but it makes my day to know that someone thinks it’s good :D. As for a character, if the Assasin spot is open, I’d love to take it, but I won’t get a character up until tomorrow morning)

@Aizawa-Sensei group

The assassin spot is still open, but I will reserve it for you! Take all the time you need, by the way. I haven't even gotten mine up yet; I'll probably edit Quin's because it's so short and sloppy.

@gracehustle

Full Name: Cass David Easser
Nickname(s): little devil (I can definitely change this if it doesn't fit the rules of the rp), lynx
Role: Assasin
Alias: Red Death
Age: 20
Gender: Nonbinary (They/them usually, but will take on any necessary pronouns depending on the job)
Abilities: Cass has two separate abilities, though they have no particular favorite, they have equal control over both.

Blood control is their first power, though they can only control it after it is out of the body. They can manipulate it similar to how someone would control water, and it doesn't matter where the blood comes from, animal or human. Cass can use it to strangle victims, clean up a crime scene, etc. Their second power is teleportation. Cass can't teleport farther than several meters without heavily exhausting themselves, but it's enough that it can be used to vanish out of the way of a bullet or other weapon. Cass hasn't tried it yet due to fear of exhausting themself, but there is the possibility of being able to teleport others as well.

Both of these powers weaken Cass the more they're used without breaks, especially if they're both used at once. If they get too overused, it can cause Cass to collapse out of exhaustion, go unconscious, or lose control over their powers.
Appearance:
Body— Standing at about 5'11", Cass is built like an athlete, lean but powerful, and more flexible than they probably should be. They have a mirade of scars, but the most prominent ones are a set of harsh, deep scars on their wrists, clearly from some sort of cuffs, as well as a long, shallow cut tracing from their left shoulder all the way down to the bottom of their ribcage on the right side.
Face— Cass has a fairly androgynous face. A sharp jawline, fairly full rosy lips, and a slim nose that used to be straight, but now has a bit of a curve from when it was broken. Dark blue eyes, with thick lashes and brows. They have a set of simple ear piercings that always hold the same silver earrings.
Hair— Messy, thick black hair left long on the top but cut shorter on the sides. It's long enough to fall in their eyes, but most of the time it's kept carefully slicked back.
Clothes— While working, Cass has no particular uniform, but usually sticks to sturdy black boots, matching pants that are easy to move in, and a black tank-top. Maybe a black turtleneck if it is cold. Without exception, their uniform also consists of a black mask that fits the bottom half of their face. The only time they don't wear it while working is if they're undercover. When they're 'off-duty', Cass tends to go for soft clothes, anything that is easy to move in, regardless of color. Likes joggers, baggy shirts, and sweatshirts.
Extra— This is Cass for a better visual.
Personality: Cass is a bit of a smart-alec and all-around nimrod usually, and they love to come off as the type of person who just doesn't care, really cool with just about anything. When they're working, they're one of the calmest and most serious people you'll meet. Morally gray, all of the time. Cass works for whoever hires them, doesn't matter if they're good or bad, or even if they've worked against them before. Many question if they even have morals while they're working, and the answer is…no. Not usually.
Strengths: Flirting, manipulating people, athletics, and working with knives. Also considers their excellent betting skills as a strength.
Weaknesses: Overworking their powers, money. The smell of vanilla perfume can also be enough to make them have a panic attack.
Likes: Kittens (Again), pasta, cool cars, and listening to music
Dislikes: Ladybugs, windy days that mess up their hair.
Backstory:
Cass's backstory is quite long, but to sum it up briefly, they didn't have a good childhood. Being raised by a set of morally questionable parents, they adopted the same lack of morals, and after being kidnapped at seven by some even worse people, the lack of morals was one of their best features. Most of their childhood was spent with the group who kidnapped them, and it was then that they were trained to become an assassin while they abused them in ways Cass doesn't ever bring up. Cass's powers were kept a secret by his parents, but this group helped them to flourish until they had complete control over them. In the ten years Cass spent with the group, they learned how to wield almost any weapon given to them, learned how to manipulate others, and most importantly learned how to kill. As traumatizing as it was, Cass excelled at killing, and before long they were used solely as an assassin, earning the nickname 'Red Death' for the fact that they used the victim's blood against them when killing. At seventeen, Cass finally left the group, mostly because they weren't being paid. Becoming a freelance assassin, it took less than another year before their name became well known in the industry.
Other: Their theme song is definitely "Another One Bites The Dust" by Queen. Cass adopted two stray cats, and they're the only pets they have. They're also pansexual, with no preference for anyone as long as they have a personality and a pretty face.

@Aizawa-Sensei group

I screw up my character sign-ups whenever I get in a hurry so I apologize for that; but anyway I'll probably change Teilo some as he develops but here's a point of reference for me to start with. :')

 

"Pain never goes away, which is why you have to learn to use it to your benefit."

Full Name: Teilo (pronounced TAY-lo) Samwell
Nickname(s): N/A
Role: Villain
Alias: Anguish
Age: 22 years old
Gender: Male
Abilities: Neuron and nerve manipulation/senses manipulation; he can manipulate other people's nerves and senses for awhile after making direct skin-to-skin contact with them. He has direct power over whatever they see, feel, hear, etc. He can cause them to feel such intense pain from even the smallest movement that it sends them into shock, or he can cause them to be unable to feel anything at all, essentially numbing them; he can cause the slightest sound to feel like its bursting their eardrums, or make them temporarily deaf altogether. His power does not cause any physical harm aside from interfering with the neurons and a direct attack on the person's brain, but his abilities can send people into shock from the intensity.

He struggles with control over his power and avoids touching people because of it (though he is fully capable of touching people without activating his ability on them). His power can be used on himself as well, so he can prevent himself from feeling pain; however, sometimes when he is under great stress, his power will malfunction and his senses will go out of wack, leading to intense disorientation and sometimes pain.
Appearance:
Body— He stands at approximately 5'10" with a wiry build; lanky, but fairly solid. His feet and hands are proportionally large to his body, but not to a terribly noticeable degree. His skin is very fair, and he sunburns easily.
Face— Soft features. He has silver eyes with light eyelashes, thin lips, and blemished skin. A few of his bottom teeth are a little crooked, but those on top are straight. His eyes are usually bloodshot, and there are often dark circles under his eyes. No facial hair really.
Hair— A dark grey color, almost black but not quite. His hair is incredibly thick and somewhat curly; it is not styled in any way but rather a mess that he doesn't much tend to. It is almost to his shoulders.
Clothes— Varies, but he always seems to go for darker colors. Black, dark grey, slate blue, blood red, and dark purple seem to be the only colors he wears. His outfit is usually either overboard or underwhelming, with no in-between; it's a dramatic, ankle-length leather trenchcoat with combat boots or baggy sweatpants and a comfy hoodie. The latter is more common I think. I think it depends solely on how much motivation he has at any given moment, as well as his mood. He usually wears gloves that he can remove quickly when necessary.
Extra— Overall, he appears somewhat creepy but not all the dangerous (sometimes he looks flat out soft, in all honesty, if not a bit malnourished and exhausted); however, he is quite formidable if provoked and can go from 0 to 100 in about two seconds flat.
Personality: At first, Teilo honestly does not seem like the kind of guy who would be considered a top-tier villain. He seems like a quiet fellow, reserved, somewhat distant, but certainly not aggressive. As a child he was quite timid, though he has grown more firm over the years. Or perhaps that's just bitterness seeping through the cracks; who knows?

Despite seeming like a relatively harmless depressed college-age student, Teilo is a force to be reckoned with— and that's why he has so many followers, even leading his own gang, which is known as Restoration. The rumors of how Teilo became the head of the gang vary, but all anyone knows is that he has been over it for a couple of years— and that, before he became its head, it was relatively unheard of. But now it's spreading, becoming more and more notorious.

Teilo sucks at lying; he also has no tolerance for people who lie to him. Allies who lie to him are no longer deemed allies; you lose his trust, you likely won't get it back. He is not cruel to those who work for him and actually treats members of his gang better than most other crime-leaders would ever dare to— but, if you cross him and take advantage of him, he will kill you, he will make it miserable, and he will do so with great pleasure. If you are a person he cares about, he can be surprisingly sensitive and kind, but to the average person, he is often stoic, aloof, and stubborn. He does not enjoy listening to other points of view, but if you can convince him of the logic behind an idea, he may very well be sold on it.

In normal conversation, he is surprisingly awkward, sometimes anxious. He overthinks everything. He actually has a surprising fondness for the concept of superheroes, which doesn't seem to explain some of his actions of being a criminal and going against them.

Strengths: Meticulous and strategic; he plans for everything. Clever. Determined and strong-willed. Surprisingly good at hand-to-hand combat; good with a dagger.
Weaknesses: Easily provoked. Anxious. Stubborn. Distrustful of others; refuses to let anyone get close. Cynical, and terribly so. Has no faith in people. Sometimes loses motivation and won't do anything for a short time, but then can be hit with waves of inspiration and work tirelessly for days or even weeks.
Likes: Video games. Cartoons. Collecting random things.
Dislikes: Society and everything about it. Daytime. Being in public. Feeling misunderstood, which is essentially always.
Backstory: [This is gonna be long so under construction; might save most of it for in-RP]
Other: As of right now, no one is exactly sure of what his goals and motivations are… but he is.

Deleted user

I am loving this cast of characters more than words can describe.

Honestly same; Quinten, Cass, and Teilo are all super interesting and I look forward to seeing their behaviors!! If I have the time I might do character concept sheets for them, since I already did Wild and I'd like to do Mel.