I’m remaking this because two players in the original rp abruptly deleted their accounts. Pausing a moment to cry. So, yeah. A note to those that were here previously, I will most likely be using the same starter as before.
@BalanceEternal, take a look.
(Update: The two players have returned and rejoined, so now it’s absolute chaos! Lmao!)
This is based loosely off of this song-
The King Welcomes You to Avatar Country- Avatar
(Looking up the lyrics might help to better understand it, but nonetheless)
(Also, this rp is not based on the story of the song, it just references it)
Read Below Please. I update it constantly
There exists a prophecy of great evil that will come, and only a warrior, a chosen of the gods, can stop it.
An ancient evil approaches the Kingdom of Ethrin, but the monarch doesn’t know how to stop it. Lo and behold, a foreigner enters the kingdom, drawn by an urge they can’t describe. This foreigner bears a birthmark that signifies them as the chosen warrior, though whether they even know how to lift a sword is a different question.
• This may be really goofy or really serious, I don’t care.
• This has magic, fantasy creatures (dragons, goblins, vampires, etc.), and medieval technology. In other words, High Fantasy.
Ethrin is a fairly large kingdom of forests and grasslands with two major rivers, the northern Barzin River and the southern Zavrin River.
Capital City: Cavorin, large city with the king’s castle.
Northernmost City: Avergard, an ancient citadel/fort, a very militant place
Easternmost City: Mezern, a city built around and within a massive tree, home to many mystics.
Westernmost City: Folthaen, home to the largest plantations in Ethrin
Southernmost City: Vared’nē, a sprawling city of tents and markets, one of the largest markets in Ethrin.
Northwest Village: Vordine, a quiet village that is best known for its painters and musicians.
Southeast Village: Krii’dēn, a market village, best known for its weavers, source of the tapestries in the King’s castles.
North Central Village: Aiker, a village against the Barzin River, known for its abundant clay and the pottery that comes from it.
Beyond the borders of Ethrin-
Far north is the Alyiin Mountain Range, a dark and frozen place, often home to creatures of evil.
Far east is the massive Zaim’nzu Jungle, a strange place of magic and enigmatic riddlers.
Far west is Boriv Coast, a peaceful place of farms and fishermen, next to the Borovine Sea.
Far south is Mai’djēn Desert, home to a culture of circuses, belly dancers, and vibrant colors.
Adon’mūar: God of Shadows, Tricksters, and Souls, often depicted as an emaciated, 8’ tall creature of shadow with eerie solid white eyes, dressed in dark robes with the iconic jester’s hat and holding a scythe. He is the guide of souls, is a riddler, and is harsh but reasonable.
Seida’faen: Goddess of Sunlight and Magic. Typically depicted as an angelic woman with blue eyes, gold feathery wings, a gold halo, and a white gown. She often carries a scepter. She is kind and gentle, but can be fierce and stubborn.
Halūn’zūvar: Triple Deity of Time and Creation.
God of Time- Depicted as an old man with a cane and a small sundial. However, he acts like a man less than half his apparent age, and is actually quite fast. He is quiet and observant, usually unaffiliated with mortals.
Goddess of Reality- A female centaur carrying a dagger that can create logic/understanding where it is stabbed and a spear that destroys all sense of reality/logic where it is thrown. She is all-knowing but understands nothing. She exists outside the realms of logic.
Deity of Maelstrom- A strange being that constantly shifts in appearance. It controls law and chaos, creation and destruction, life and death. Or so it says.
(Two i’s like this- ‘ii’ are pronounced like ‘eye’)
Avergard (Av [like have] -er-guard)
Vared’nē (Var [like ‘bar’] -ed-knee)
Aiker (ii-cur [rhymes with ‘hiker’])
• Andrew’s rules
• Must have good grammer/spelling
• No one-liners. A paragraph or two is preferred, at the least.
• There will be cursing. Graphic violence and death are very possible.
• Romance is optional. Anything explicit goes to PMs, just let the rest of us know if that happens. (I write m/w pairs, but mostly not explicit. Ask in case)
• Let me know how active you are (the more active, the better)
• Let me know if you have any triggers
• Ask before you join
• I reserve the right to say no.
• You can play either as an OC or an rp-specific character.
• Ideas are welcomed
• There shall be no instances of sexual assault or self-harm.
King: @BalanceEternal~ Sílsthrïm (page 8)
Queen: @BalanceEternal~ Æsûē (page 8)
Commander of the Armies: @thetrue1~ Radiant (page 10)
Jester: @Serpentess (me)~ On’nyosh (page 1)
Court Sorcerer: @thetrueprimevil~ Vē'Êtherñøth (page 4)
Chosen One: @BalanceEternal~ Ëvêāhn (page 1)
Chosen One #2: @lizardwithwingsandfire~ Cassiel (page 12)
Nyx~ played by @thetrue1 (page 17)
Sanguis~ @orderofsilentknights (page 21)
• Additional character roles are optional.
• If few others join, I will allow those that are here to play multiple characters.
Just for the hell of it, height of characters-
Tiamat: 10’ (as the knight)
Vē'Êtherñøth: VEH'EHTH-ehr-NYOHTH; the ' represents a similar thing to French, like t'adore t-ahdore.
Note: New Characters are on Page 24
Aliases/Nicknames, if any: