forum Story items to playable dnd items
Started by @M.W.Poel
tune

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@M.W.Poel

Okay, so I'm not sure if this topic should be here or on the DND board but … oh well.
So, in short I have a habit of thinking of the items I create in terms of how they would be described for dnd. abilities, attunement, damage type and all that jazz especially now that I'm writing something very heavily inspired by DnD 5e.
I'm also curious if anyone else does this and what things you have.
I currently have Pumps of fairy flight: https://www.notebook.ai/plan/items/69267#!
and the Glaive of the eternal soul river which is a bit wobbly: https://www.notebook.ai/plan/items/69327#!

@Yamatsu

I don't have a Notebook page for this, yet, but there is a Warlute that one of my characters would use. It's based on the Giant's Koto from Monster Hunter Generations in terms of body shape and color scheme, but the "bottom" that faces down when it is slung across your shoulder while playing is made of heavy dragon bone and shaped like the hull of a ship. The "top" that faces upwards is a magical amplification system based on the Jam Stack amp that connects to your instrument and doesn't need a long cord. If you grab it by the neck, the whole thing looks like a very large hammer. As a few added bonuses, the neck is a lot thicker because you can open it up to reveal four more strings (two higher and two lower) that increase the instrument's musical range, and there are levers and such on the head that can change tuning on the fly.
The pick that comes with it is a Shamisen wedge, but there's a lever at the bottom that extends a stack of blades that fan out to form a slashing edge.
In combat, the whole thing acts like a sledgehammer and a musical instrument, requiring attunement for the amp to work and change the sound. The wedge acts like a dagger, but can only deal slashing damage.